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Interactive 3D Animation in AR

As a PhD student, Arty took on a directed studies to learn how to bring her 3D animated character, fervie, into an interactive context to run and jump around in an Augmented Reality (AR) environment with a game controller. Join her as she shares her journey in learning, challenges faced, lessons learned, and a demo of her final project, Learning with Fervie.

If you've ever been interested in building applications for AR/VR space, or working at the intersection of art + coding, Arty will be sharing her journey in learning this space over the last few years. With lots of fun examples, and a proposal for a standard platform for building 3D apps for software engineering, you'll learn about the capabilities of what's possible in this space with new inspiring ideas for building fresh and innovative applications.


About Arty Starr

Arty Starr has been a software engineer for 20+ years and is a researcher and pioneer of new theories of the developer's cognitive experience that help us recognize how developers' experiences are changing with AI. Her theories of developer momentum and troubleshooting help us see software development through an ecological lens, recognizing it as a living activity in motion and the living capacities of care and cognition that support this motion. Her aim is to bring heart, human-centric values, and agency to the craft of software development so we can build toward the type of world we want to live in. With richer perception and by recognizing what matters, we can light a path to a future of thriving habitats where humans and AI can collaborate well and thrive together.

Arty is the author of Idea Flow, a speaker, thought leader, and artist who loves mixing ideas across disciplines into a fusion of creativity to help make the world a better place through her projects.

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