Modularity is coming to the Java platform! Java 9 will introduce the Jigsaw module system. OSGi is here today. But don’t wait to start designing modular software. Contrary to popular belief, you don't need a framework or a new runtime to start building modular software applications. You can start today. Learn how!
In this session, we'll examine what it means to develop modular software on the Java platform. We'll examine the goals and benefits of modular software, and explore the patterns of modular architecture that help us develop modular software systems. With just a few easy steps, we'll see how to transform our software from a huge monolith to an extensible system of collaborating software modules. By examining an existing software system, we'll see first hand how we can increase software modularity with minimal disruption. You'll walk away not just with a much deeper understanding of the benefits of modular software, but also a migration roadmap for refactoring existing applications to increase their modularity. In other words, you'll see how to get ready today for the application platform of tomorrow.
OSGi is the dynamic module system for the Java platform. Today, OSGi is a major part of most application platforms, tools, and is supported by many major frameworks. In this session, we'll explore the fundamental underpinnings of OSGi, explore the OSGi ecosystem, and clearly articulate the benefits of OSGi.
After a gentle introduction to OSGi, we'll explore how OSGi allows us to overcome classpath hell and design very adaptable and flexible software systems. Through several coding examples, we'll explore numerous OSGi techniques, including versioning, hot deployment, isolation, lifecycle, and micro-services.
Despite our wishing it were so, software architecture is not static throughout a project. Yet, we make many of our software architecture decisions early in the software development lifecycle. In today’s volatile technology and business climate, big architecture up front is not sustainable. In this session, we will explore several techniques that help us create more flexible and adaptable software systems. But first, we’ll expose the true essence of what’s meant when we say “architectural agility.”
What’s the goal of architecture? To serve as a blueprint of the system? Possess the flexibility to evolve as new requirements emerge? To satisfy the architectural qualities, including performance, security, availability, reliability, and scalability? Yes. Yes. Yes. But how do we create software architectures that achieves all of these goals? And how do we ensure no disconnect occurs between developers responsible for implementation and architects responsible for the vision? Especially in a volatile technology climate where organizations seek to move their applications to the cloud, expose application capabilities to new endpoints, and deliver new capabilities quickly? In this session, we’ll explore techniques to increase architectural agility and provide some actionable advice that will help you get started immediately.
The software industry changes rapidly, but you can protect yourself
from these changes by creating code that is complicated enough that
only you can maintain it.
Of course you should not engage in obvious bad practices. The good
news is that you don't have to. You can follow idiomatic industry
practice and stay buzzword compliant with the latest trends, while
quietly spreading complexity throughout systems. Better yet, the
symptoms will show up not in your own code, but in other code that
uses your code, directly or indirectly. You will be a hero as you
lead larger and larger teams burning the midnight oil to keep systems
alive.
Practice these principles, and your code will have an
infectious complexity that guarantees you will always be needed to
maintain it.
The first part of the Continuous Delivery workshop covers the differences between continuous integration, continuous deployment, and continuous delivery). It also introduces the deployment pipeline_, along with usage, patterns, and anti-patterns. This part concludes with some applied engineering principles.
Releasing software to actual users is often a painful, risky, and time-consuming process. This workshop sets out the principles and technical practices that enable rapid, incremental delivery of high quality, valuable new functionality to users. Through automation of the build, deployment, and testing process, and improved collaboration between developers, testers and operations, delivery teams can get changes released in a matter of hours—sometimes even minutes—no matter what the size of a project or the complexity of its code base. The workshop materials are derived from the best selling book Continuous Delivery and creating in collaboration with the authors and other of my ThoughtWorks colleagues. Continuous Delivery details how to get fast feedback on the production readiness of your application every time there is a change—to code, infrastructure, or configuration.
The first part of the workshop describes the technical differences between related topics such as continuous integration, continuous deployment, and continuous delivery. At the heart of the workshop is a pattern called the deployment pipeline, which involves the creation of a living system that models your organization's value stream for delivering software. I discuss the various stages, how triggering works, patterns and anti-patterns, and how to pragmatically determine what “production ready” means. This session also covers some agile principles espoused by the Continuous Delivery book, including new perspectives on things like developer workstations and configuration management.
Continuous Delivery relies on a variety of interlocking engineering practices to work efficiently; this session covers three related topics. First, I cover the role of testing and the testing quadrant. Second, I specifically cover version control usage and offer alternatives to feature branching like toggle and branch by abstraction. Third, I describe some incremental release strategies, along with their impact on other stages of project lifecycle.
Releasing software to actual users is often a painful, risky, and time-consuming process. This workshop sets out the principles and technical practices that enable rapid, incremental delivery of high quality, valuable new functionality to users. Through automation of the build, deployment, and testing process, and improved collaboration between developers, testers and operations, delivery teams can get changes released in a matter of hours—sometimes even minutes—no matter what the size of a project or the complexity of its code base. The workshop materials are derived from the best selling book Continuous Delivery and creating in collaboration with the authors and other of my ThoughtWorks colleagues. Continuous Delivery details how to get fast feedback on the production readiness of your application every time there is a change—to code, infrastructure, or configuration.
Continuous Delivery relies on a variety of interlocking engineering practices to work efficiently; this session covers three related topics. First, I cover the role of testing and the testing quadrant, including the audience and engineering practices around different types of tests. I also cover some best practices around testing, including testing ratios, code coverage, and other topics. Second, I specifically cover version control usage and offer alternatives to feature branching like toggle and branch by abstraction. Generally, I talk about building synergistic engineering practices that complement rather than conflict one another. In particular, I discuss why feature branching harms three other engineering practices and describe alternatives. Third, I describe some incremental release strategies, along with their impact on other stages of project lifecycle.
Two big stumbling blocks for Continuous Delivery adaptation are interactions with operations and the keepers of data. First in this session, I cover operations, DevOps, and programmatic control of infrastructure. Second, I discuss how to incorporate databases and DBA's into the Continuous Integration and Continuous Delivery process.
Releasing software to actual users is often a painful, risky, and time-consuming process. This workshop sets out the principles and technical practices that enable rapid, incremental delivery of high quality, valuable new functionality to users. Through automation of the build, deployment, and testing process, and improved collaboration between developers, testers and operations, delivery teams can get changes released in a matter of hours—sometimes even minutes—no matter what the size of a project or the complexity of its code base. The workshop materials are derived from the best selling book Continuous Delivery and creating in collaboration with the authors and other of my ThoughtWorks colleagues. Continuous Delivery details how to get fast feedback on the production readiness of your application every time there is a change—to code, infrastructure, or configuration.
Two big stumbling blocks for Continuous Delivery adaptation are interactions with operations and the keepers of data. First in this session, I cover operations, DevOps, and programmatic control of infrastructure using tools like Puppet and Chef. I also discuss the explosion of tool alternatives in this space, and cover some current-day best practices. Second, I discuss how to incorporate databases and DBA's into the Continuous Integration and Continuous Delivery process. This includes database migrations, strategies for enhancing collaboration between application development and data, and database refactoring techniques.
Robert Martin assembled the SOLID family of principles to provide a useful guide to help us create object-oriented software designs that were resilient in the face of change. In recent years, the need to write highly-concurrent software in order to leverage increasingly ubiquitous multicore architectures, as well as general interest in more effectively controlling complexity in large software designs, has driven a renewed interest in the functional programming paradigm. Given the apparent similarity in their goals, “What is the intersection of SOLID with functional programming?” is a natural question to ask.
In this talk, we'll explore this intersection. We'll begin with a tour of the evolutionary patterns associated with enterprise software and programming paradigms, as well as take a look at the ongoing quest for best practices, the goal being to elucidate the motivation for examining this intersection of SOLID and functional programming. We'll then walk through each of the SOLID principles, examining them in their original object-oriented context, and looking at example problems and solutions using the Java language. Then for each principle, we'll examine its possible intersection with the functional programming paradigm, and explore the same problems and solutions using the Clojure language. We'll close by examining the transcendent qualities of the SOLID principles and how they can make any design simpler, regardless of the programming paradigm employed.
For much of the last two years I've delivered a two-part series at NFJS shows entitled “Effective Java Reloaded.” For all pracical purposes, it is an ala carte style rehash of the book Effective Java, written by Josh Bloch. One of my favorite parts of the discussion is of Item #15, which tells us to “Minimize Mutability.” If we turn this inside out, we're actually saying that we want to MAXIMIZE IMMUTABILITY. When we do this, we reap many benefits, such as code that is easier to reason about and that is inherently thread-safe. This can carry us a long way in the direction of program correctness and decreased complexity. However, when we start to program with immutability, several major questions arise.
First, the necessity of using a separate object for each distinct value, never reusing, or “mutating” an object, can quickly cause performance concerns. These concerns are amplified when we're talking about large collections such as lists and maps. These problems are largely solved by what we call “persistent data structures.” Persistent data structures are collections from which we create new values, not by copying the entire data structure and apply changes, but by creating a new structure which contains our changes but points at the previous structure for those elements which have not changed. This allows us to work with data structures in a very performant way with respect to time and resource consumption. We'll examine persistent data structures, their associated algorithms, and implementations on the JVM such as those found in the TotallyLazy library.
Second, because all of an immutable object's state must be provided at the time of construction, the construction of large objects can become very tedious and error prone. We'll examine how the Builder pattern can be applied to ease the construction of large objects, and we'll examine Builder implementations in Java and Groovy.
Third, we run into problems when we start to use frameworks that expect us to program in a mutable style. A prime example is Hibernate, which expects our persistent classes to follow the well-worn JavaBean convention, including a no argument constructor and getters and setters for each property. Such a class can never be mutable! So how do we program with frameworks such as Hibernate and yet still minimize mutability? The key is found in not letting frameworks dictate the way that you design your code. Just because the framework require something, don't let it force you to make the wrong decision. Use the framework as a tool to write your code, don't let your code be a tool of the framework. We'll examine strategies for doing exactly that.
You should come away from this talk better equipped to program in a way that minimizes mutability and maximizes immutability.
Even with the recent explosion in alternative languages for the JVM, the vast majority of us are still writing code in “Java the language” in order to put bread on the table. Proper craftsmanship demands that we write the best Java code that we can possibly write. Fortunately we have a guide in Joshua Bloch's Effective Java.
In his foreward to the first edition, Guy Steele writes about the importance of learning three aspects of any language: grammar, vocabulary, and idioms. Unfortunately many programmers stop learning after mastering the first two. Effective Java is your guide to understanding idiomatic Java programming.
Effective Java is organized into 78 standalone “items,” all of which will be impossible to cover in one session. Instead I've chosen a subset of the most important techniques and practices that are commonly missed by today's Java programmers. You'll pick from a menu and decide where we'll head. Regardless of the path we take, you'll leave this session thoroughly equipped to write better Java code tomorrow!
“Docker is an open-source engine that automates the deployment of any application as a lightweight, portable, self-sufficient container that will run virtually anywhere.” Docker creates containers that provide running process with:
It does this by leveraging low-level Linux kernel primitives like cgroups and namepaces. The end result is a portable application container that can run anywhere Docker can run, including on VMs, bare-metal servers, OpenStack clusters, public instances, or combinations of the above.
Containers are an excellent way to package your application such that it can run consistently everywhere you want to run it, a fantastic step toward Continuous Delivery. In this session we'll look at how to use Docker to package, deploy, and run Java applications and other services. We'll also compare Docker to another container solution, Warden, which is a key component of the Cloud Foundry PaaS.
BOSH was originally developed to be the toolchain that installs and manages the Cloud Foundry runtime, which is a large distributed system consisting of multiple components running on multiple virtual machines. In order to deploy and manage such a system, you need elements of:
Fortunately, BOSH was written in such a way that it can be used to deploy not just Cloud Foundry, but any distributed system. Teams in multiple organizations are using it today to deploy:
In this session we'll learn how to develop a BOSH release using the bosh-lite tool. We'll then learn how to create a deployment manifest, which maps our release to a specific infrastructure environment. Finally, we'll deploy our release to Amazon Web Services.
We make many assumptions when we develop our applications. Many of these assumptions no longer hold true when we start to build applications for the cloud. Cloud platforms also introduce architectural possibilities that do not exist in traditional deployment settings. This session will examine five architectural patterns that we can apply to our applications in order to prepare them for the unique characteristics of cloud environments.
We'll cover the following patterns:
Examples will focus on the application of these patterns using Java/Spring and Cloud Foundry-based PaaS platforms, but should be applicable to any language/framework/PaaS platform combination.
Traditional automated testing approches combine input generation, execution, output capture, and validation inside the bodies of single functions. Generative testing approaches gain expressive power by isolating these steps.
With generative testing:
There are a number of benefits to this approach:
This talk introduces test data generation and generative testing, using for its examples the data.generators and test.generative libraries developed by the author.
Simulation allows a rigorous, scalable, and reproducible approach to testing. The separation of concerns, and the use of a versioned, time-aware database, give simulation great power. This talk will introduce simulation testing, walking through a complete example using Simulant, an open-source simulation library.
Simulation allows a rigorous, scalable, and reproducible approach to testing:
Simulation begins with statistical models of the use of your system. This model includes facts such as “we have identified four customer profiles, each with different browsing and purchasing patterns” or “the analytics query for the management report must run every Wednesday afternoon.” Models are versioned and kept in a database.
The statistical models are used to create activity streams. Each agent in the system represents a human user or external process interacting with the system, and has its own timestamped stream of interactions. With a large number of agents, simulations can produce the highly concurrent activity expected in a large production system.
Agents are scaled across as many machines as are necessary to both handle the simulation load, and give access to the system under test. The simulator coordinates time, playing through the activity streams for all the agents.
Every step of the simulation process, including modeling, activity stream generation, execution, and the code itself, is captured and stored in a database for further analysis. You will typically also capture whatever logs and metrics your system produces.
Since all phases of a simulation are kept in a database, validation can be performed at any time. This differs markedly from many approaches to testing, which require in-the-moment validation against the live system.
The separation of concerns above, and the use of a versioned, time-aware database, gives simulation great power. Imagine that you get a bug report from the field, and you realize that the bug corresponds to a corner case that you failed to consider. With a simulation-based approach, you can write a new validation for the corner case, and run that validation against your past simulation results, without ever running your actual system.
This talk will introduce simulation testing, walking through a complete example using Simulant, an open-source simulation library.
The key to understanding Clojure is ideas, not language constructs.
In this talk, we will approach Clojure via 10 Big Ideas.
Each of these ideas is valuable and useful a la carte, not necessarily
only in a Clojure together. Taken together, they beging to fill in the
picture of why Clojure is changing the way many programmers think
about software development.
You understand the Web. Why do you do REST so wrong?
Doing REST “right” isn't a matter of conformance or purity. It isn't about pleasing hard-to-please Restafarian personalities. It's about understanding that WYBIWYG (What you Build is What You Get). Decisions have consequences. You are free to design and implement whatever you like, but you need to understand the consequences of your choices.
REST, as defined by Roy Fielding's thesis, is a collection of architectural constraints designed to yield certain properties in deployed systems. When you take shortcuts, you simply will not receive all the benefits of loose-coupling, evolvable, flexible, scalable systems. URLs are not enough. HTTP is not enough. To fully embrace the world of REST, you must understand Hypermedia. The good news is that you already do, you've apparently just forgotten.
Here's the thing though. REST is not an endpoint, it is just a beginning. Come to this talk to hear how the story starts. We will take a deep dive into why the Web works, the implications for building Hypermedia-driven REST APIs and start to look at what this means in practice.
This multi-disciplinary session takes a deep dive into
the confluence of topics required to fully understand the intersection
of Continuous Delivery and architecture, including evolutionary
architecture and emergent design, with an emphasis on how
architectural decisions affect the ease in changing and evolving your
code, the role of metrics to understand code, how Domain Driven
Design's Bounded Context reifies in architecture, how to reduce
intra-component/service coupling, and other techniques.
Continuous Delivery is a process for automating the production
readiness of your application every time a change occurs – to code,
infrastructure, or configuration. In the Continuous Delivery world,
rather than hone skills at predicting the future via Big Design Up
Front, Continuous Delivery emphasizes techniques for understanding
and changing code with less cost during the process. Some architectures
and engineering practices yield better designs for this
environment. This multi-disciplinary session takes a deep dive into
the confluence of topics required to fully understand the intersection
of Continuous Delivery and architecture, including evolutionary
architecture and emergent design, with an emphasis on how
architectural decisions affect the ease in changing and evolving your
code, the role of metrics to understand code, how Domain Driven
Design's Bounded Context reifies in architecture, how to reduce
intra-component/service coupling, and other techniques.
A Technology Radar is a tool that forces you to organize and think about near term future technology decisions, both for you and your company. This talk discusses using the radar for personal breadth development, architectural guidance, and governance.
ThoughtWorks Technical Advisory Board creates a “technology radar” twice a year, a working document that helps the company make decisions about interesting technologies and where we spend our time. ThoughtWorks then started conducting radar-building exercises for our clients, which provides a great medium for technologists company-wide to express their opinions about the technologies they use every day. For companies, creating a radar helps you document your technology decisions in a standard format, evaluate technology decisions in an actionable way, and create cross-silo discussions about suitable technology choices. This session describes the radar visualization and how to conduct a radar building session for yourself. After a brief introduction, the bulk of the workshop consists of attendees building a radar for the group, following the same procedure you'll use when you do this exercise at your company. At the end, we'll have created a unique Radar for this event and practiced doing it for yourself.
Monolithic applications are difficult to understand, maintain, and extend with new features and functionality. Modularity helps achieve these goals. Unfortunately, few applications have been designed with modularity in mind. In this workshop, we take a deep dive into modularity.
In part 1, we'll start developing a software system using several of the patterns of modular architecture. We'll explore the patterns and then apply them to develop a sample application. Along the way, we'll discuss implementation variations and the consequences of our decision. When finished, we'll have a simple but useful application that you can take home with you and easily extend with new functionality. This session is all pure Java, and you'll be able to apply the techniques you learn immediately. Be sure to bring a laptop.
Monolithic applications are difficult to understand, maintain, and extend with new features and functionality. Modularity helps achieve these goals. Unfortunately, few applications have been designed with modularity in mind. In this workshop, we take a deep dive into modularity.
In part 2, we'll finish the exercise we began in part 1. We'll continue applying several of the patterns of modular architecture. Upon completing the application, we'll have a short retrospective to discuss the consequences of our design decisions. To wrap up, we'll explore how using a framework (OSGi) that supports modularity extends the benefits of our modular architecture over to runtime without impeding our ability to leverage our modules directly atop standard Java. Be sure to bring a laptop.
As a web application developer, most of the focus is on the user stories and producing business value for your company or clients. Increasingly however the world wide web is more like the wild wild web which is an increasingly hostile environment for web applications. It is absolutely necessary for web application teams to have security knowledge, a security model and to leverage proper security tools.
This training workshop on security will provide an overview of the security landscape starting with the OWASP top ten security concerns with current real world examples of each of these attack vectors. The first session will consist of a demonstration and labs using hacker tools to get an understanding of how a hacker thinks. It will include a walk through of the ESAPI toolkit as an example of how to solve a number of these security concerns including hands-on labs using the OWASP example swingset.
The workshop will include several hands on labs from the webgoat project in order to better understand the threats that are ever so common today.
Attendees will come away with the following skills / capabilities:
Don't be the weakest link on the web!
As a web application developer, most of the focus is on the user stories and producing business value for your company or clients. Increasingly however the world wide web is more like the wild wild web which is an increasingly hostile environment for web applications. It is absolutely necessary for web application teams to have security knowledge, a security model and to leverage proper security tools.
This training workshop on security will provide an overview of the security landscape starting with the OWASP top ten security concerns with current real world examples of each of these attack vectors. The first session will consist of a demonstration and labs using hacker tools to get an understanding of how a hacker thinks. It will include a walk through of the ESAPI toolkit as an example of how to solve a number of these security concerns including hands-on labs using the OWASP example swingset.
The workshop will include several hands on labs from the webgoat project in order to better understand the threats that are ever so common today.
Attendees will come away with the following skills / capabilities:
Don't be the weakest link on the web!
Many software developers point their career towards ascending to the gilded rank of Architect…but what does it mean to actually be one? While many of us labor under false pretense of abject technical decision making, the reality is often very different. You'll code less, spending more time on activities that lack an objective green/red bar. But you'll also an opportunity to impact far more than one project.
In this talk, I'll speak to my own journey. We'll touch on influencing coworkers, the importance of communication and the importance of cup of coffee.
Many software developers point their career towards ascending to the gilded rank of Architect…but what does it mean to actually be one? While many of us labor under false pretense of abject technical decision making, the reality is often very different. You'll code less, spending more time on activities that lack an objective green/red bar. But you'll also an opportunity to impact far more than one project.
In this talk, I'll speak to my own journey. We'll touch on influencing coworkers, the importance of communication and the importance of cup of coffee.
We've come a long way down the JavaScript road. Gone are the days of 'just hack it' for the web - architecting even a small project in JavaScript can be a challenge. Thankfully, there are several frameworks to help you; the most popular currently is Backbone.js.
Before you start using a framework in JavaScript, you will want to understand the techniques expert JavaScript programmers use to build them. In this session, we'll dive into design patterns in JavaScript, and do live coding so you can see these patterns applied. Even if you're not using a framework, you can use these design patterns to make your code more maintainabile, elegant, and concise.
Jasmine is a browser centric testing framework. It's the default test framework in Jasmine and is the most popular framework among JavaScript developers. It takes a BDD testing approach.
Mocha is a popular testing framework for JavaScript - for any JavaScript environment, including the Web Browser, NodeJS, and Titanium. It allows for simple asynchronous testing, test coverage, and integration to CI tools. In this session, learn all you need to know about getting started for writing beautiful tests in JavaScript for these environments. We’ll discuss a number of add-ons for Mocha to make testing a breeze. We’ll talk about “should” and “chai” for expectation matching. We’ll discuss “simon” for mocking in your test cases. We’ll also talk about test automation with Grunt.
This session is a code-driven class that covers the Jasmine and Mocha JavaScript testing library. It is an introductory level session.
JavaScript has a mixed heritage: OO and Functional. To date, us developers have focused on the OO side of JavaScript and not much mind-share has been given to the other, more powerful side. In this session we'll explore how to use the power of functional Javascript.
JavaScript has elements of two distinct programming languages: Self and Scheme. These two languages are very different - and some of JavaScript's weirdness is due to this mixing of very different language designs. The conceptual models are also very different between Self and Scheme - one is a prototypical object based language, while the other is a functional language. In this session, we'll discuss the elements of how the Scheme functional programming language manifest in JavaScript. We're going to explore how you can write JavaScript in a more elegant and powerful way by applying functional concepts.
In this session, we’ll look at some of the options for storing application and user data, such as simple JSON and SQLite. We’ll discuss the details of deciding to use SQL or a NoSQL solution. We’ll look at how to architect a data-driven web / mobile app, strategies for server synchronization, and take a deep dive into working with datasets in JavaScript.
Working with data in Web browsers can be tricky - fortunately the IndexedDB standard has come forward to help developers organize and store data. On mobile platforms, Phonegap allows the use of both IndexedDB and SQLite. Titanium, and open-source native platform for mobile based on JavaScript, also has a host of options for storing application and user data. We'll look at utilizing IndexedDB in Web Browsers, Phonegap and Titanium. We'll also see how to leverage SQLite in Phonegap and Titanium. This is a code-heavy session and all the code will be in JavaScript.
RabbitMQ is open source message broker software (sometimes called message-oriented middleware) that implements the Advanced Message Queuing Protocol (AMQP). While JMS works great in an all-Java environment, RabbitMQ works across all major platforms including Java, .NET, Python, Ruby, and JavaScript. RabbitMQ has the features you would expect from an enterprise grade message queue such as fault-tolerance, clustering, and high-availability. This is an introductory session to RabbitMQ.
RabbitMQ uses the AMQ protocol for messaging and features a nice management UI. While being lightweight and fast, it still provides excellent performance and scalability. In this session we'll cover the basics of RabbitMQ and run some live code samples.
So your server is having issues? memory? Connections? Limited response? Is the first solution to bounce the server? Perhaps change some VM flags or add some logging? In todays Java 6 world, with its superior runtime monitoring and management capabilities the reasons to the bounce the server have been greatly reduced.
This session will look at the Java monitoring and management capabilities, which includes the ability to make VM argument changes on the fly. This session will dive into the different memory compartments and how they are used by the JVM. Final this session will explore the different GC options and how they affect response times and throughput.
Developers are flocking to client side frameworks and, as a result, there are more and more JavaScript libraries attempting to solve the rich internet application problem. In a space where new libraries seem to spring up weekly, what framework should you choose for your next project? While there is consensus around basic ideas like Model View Whatever, there are some strong philosophical differences amongst the various libraries. In this talk, we'll look at the similarities and the differences of some emerging JavaScript libraries discussing why you need to be aware of this rapidly evolving aspect of software development.
Developers are flocking to client side frameworks and, as a result, there are more and more JavaScript libraries attempting to solve the rich internet application problem. In a space where new libraries seem to spring up weekly, what framework should you choose for your next project? While there is consensus around basic ideas like Model View Whatever, there are some strong philosophical differences amongst the various libraries. In this talk, we'll look at the similarities and the differences of some emerging JavaScript libraries discussing why you need to be aware of this rapidly evolving aspect of software development.
Back in the day, web developers had to rely on their wits and a plethora of alert statements - to say our toolkit was spartan would be an understatement. But with the increased importance of web front ends and the rise of JavaScript MVC frameworks, a modern web developer toolkit is finally emerging.
We've evolved from text editors to full fledged IDE's with code completion and refactoring tools but our toolchain doesn't end there. With multiple testing libraries, mocking frameworks, test drivers and even code coverage tools, today's web developer gets to walk downhill on a sunny day.
By now, the importance of having a mobile solution is obvious to just about every seat in the organization…but how do develop expertise? How do we work through the inevitable politics and organizational issues? What about the technical questions about hybrid vs. web vs. native?
Before you think about a mid life career change, spend some time listening to what we did in one large company. We may not have had all the right answers, but we learned a few things along the way.
By now, the importance of having a mobile solution is obvious to just about every seat in the organization…but how do develop expertise? How do we work through the inevitable politics and organizational issues? What about the technical questions about hybrid vs. web vs. native?
Before you think about a mid life career change, spend some time listening to what we did in one large company. We may not have had all the right answers, but we learned a few things along the way.
Webs of documents are fabulous enough. Webs of data will blow your mind.
A table is a fixed structure. A tree is as well. A graph can go on forever and be extended at any time by anyone.
The Web is an unbounded graph. It is our definition of scale. What happens when we start to use it as the basis of sharing information, not just documents. This does not necessarily mean the public Web (although it is certainly appropriate for that as well). It simply means thinking of information as a web of linked entities through discoverable relationships.
Linked data is a way of doing this, but it is also an established project connecting billions of entities from disparate, unrelated sources. How does that even work? What can you do with such a thing? And what does that mean for your organization?
By building on the ideas introduced in the Data Integration talk, we will explore how webs of data built on standards can change everything.
The cost of integrating information isn't cheap. Well, at least it isn't if you do it wrong. Chances are, you're doing it wrong.
The single most difficult aspect of data integration is the effort to achieve consensus. It isn't just that we are disagreeable people. It's also that it is a fantasy that there is a “common model” or a “global truth”. Different groups and individuals see the world differently and have different needs from information systems. Language, and therefore what we call things, isn't simply reflective of reality. It plays a constructive and interpretive role.
The problem is that our technologies force us to make choices about world views and pretend that things aren't changing constantly. This yields fragile systems and high impedance to change that cascades through our organizations. This translates to expensive, rigid and difficult to extend failure to give the business what they want.
Our friend Tim Berners-Lee and his Happy W3C Merrymakers have given us a set of technologies to help us solve these problems though. We forget that the Web he designed was not the public Web, but one to solve integration needs for complex organizations like CERN. The HTML bit that we have gotten so excited about is but a small part of the vision. We will introduce RDF and SPARQL as enabling technologies. They do not necessarily replace what you already have, but they do make it possible to share information with people you've never talked to: Collaboration without Coordination.
The surge of interest in the REpresentational State Transfer (REST) architectural style, the Semantic Web, and Linked Data has resulted in the development of innovative, flexible, and powerful systems that embrace one or more of these compatible technologies. However, most developers, architects, Information Technology managers, and platform owners have only been exposed to the basics of resource-oriented architectures.
This talk, based upon Brian Sletten's book of the same name, is an attempt to catalog and elucidate several reusable solutions that have been seen in the wild in the now increasingly familiar “patterns” style. These are not turn key implementations, but rather, useful strategies for solving certain problems in the development of modern, resource-oriented systems, both on the public Web and within an organization's firewalls.
Enough with the darn JavaScript frameworks already! There's nothing wrong with a judicious use of this ubiquitous programming language, but it's gotten a little out of hand. What if there were an evolvable future state of declarative and encapsulated user interface elements that was available today in most modern browsers?
There is! The Polymer Project is a young but impressive glimpse into where things should go.
It's goals are:
This talk will introduce you to:
Technology changes, it's a fact of life. And while many developers are attracted to the challenge of change, many organizations do a particularly poor job of adapting. We've all worked on projects with, ahem, less than new technologies even though newer approaches would better serve the business. But how do we convince those holding the purse strings to pony up the cash when things are “working” today? At a personal, how do we keep up with the change in our industry?
This talk will explore ways to stay sharp as a software professional. We'll talk about how a technology radar can help you stay marketable (and enjoying your career) and how we can use the same technique to help our companies keep abreast of important changes in the technology landscape. Of course it isn't enough to just be aware, we have to drive change - but how? This talk will consider ways we can influence others and lead change in our organizations.
The single most important tool in any developers toolbox isn't a fancy IDE or some spiffy new language - it's our brain. Despite ever faster processors with multiple cores and expanding amounts of RAM, we haven't yet created a computer to rival the ultra lightweight one we carry around in our skulls - in this session we'll learn how to make the most of it. We'll talk about why multitasking is a myth, the difference between the left and the right side of your brain, the importance of flow and why exercise is good for more than just your waist line.
The single most important tool in any developers toolbox isn't a fancy IDE or some spiffy new language - it's our brain. Despite ever faster processors with multiple cores and expanding amounts of RAM, we haven't yet created a computer to rival the ultra lightweight one we carry around in our skulls - in this session we'll learn how to make the most of it. We'll talk about why multitasking is a myth, the difference between the left and the right side of your brain, the importance of flow and why exercise is good for more than just your waist line.
Java EE 7 is around the corner and the horizons for Java EE 8 are emerging. This session looks into the key changes the community can expect. The goal of this session is to foster interest and discussion around these changes.
Some of the changes discussed include retiring EJB 2 entity beans and JAX-RPC, greater alignment with CDI, WebSocket/HTML 5 support, a standard API for JSON processing, the next version of JAX-RS, an overhaul of JMS, long-awaited concurrency utilities, batch processing in Java EE and much, much more.
Domain-Driven Design (DDD) promises to simplify enterprise application development and is gradually gaining traction as an alternative to traditional four-tier architectures originally popularized by J2EE. As the name implies, DDD is an architectural approach that strongly focuses on materializing the business domain in software. This session demonstrates first-hand how DDD can be implemented using Java EE via a project named Cargo Tracker.
Part of the Java EE Blue Prints, Cargo Tracker seamlessly maps concepts like bounded contexts, layered architectures, entities, value objects, aggregates, services, repositories and factories to realistic code examples. The Cargo Tracker project also embraces popular practices adopted by the DDD community such as Object Oriented Analysis, Domain Models, Test Driven Development, Agile Refactoring, Continuous Integration, Object Relational Mapping, Dependency Injection and Cross-Cutting Concerns, incorporating these concepts into a realistic Java EE application.
JMS is the Java standard for accessing enterprise messaging systems. This session introduces JMS 2 (JSR 343), the first update in more than a decade and easily the longest-awaited component of the forthcoming Java EE 7 standard.
The biggest new feature of JMS 2 is a new API that makes JMS much easier to use, especially in a Java EE application. JMS 2 also provides API features to support greater scalability as well as additional messaging features and a long list of minor enhancements and clarifications. With JMS 2 final with Java EE 7, now is an ideal time to find out more about it.
In this session, we will also discuss what might be next for the JMS specification.
This is a revised and updated version of the previous talk, with current thinking from practice and the literature. The talk presents why conflicts with your manager are inevitable based on differences in priorities and perspectives, and how to plan for them. The goal is to show you how to build the loyalty relationship that allows you to get what you need when you need it.
Topics covered will include diagnosing communication styles, lessons from game theory, working within the organizational hierarchy, and lessons on how to build a relationship with your manager that still allows you the freedom to express yourself and what you really want.
The basics of developing for the Android platform will be explored, from setting up the SDK to using the Android Studio IDE and the generated Gradle build files. No previous experience is required, other than a basic knowledge of Java.
After discussing how Android fits into the marketplace, we'll look at creating applications, how to use activities, and working with layouts.
Building on the the previous talk, we'll add intents, customized layouts for alternative configurations, talk about the activity lifecycle, use logging, and more.
We'll deploy to both emulators and connected devices, and change input styles.
This session will move beyond the basics cover Android persistence mechanisms, accessing RESTful web services, and more. We'll look at shared preferences, basic file I/O, and the Sqlite database. We'll also show how to operate off of the UI thread to access data from remote servers.
The application will access JSON data on a remote server, parse the data, and update the user interface based on the response.
It was over 10 years ago that Spring hit the scene and made a big impact in the enterprise Java development ecosystem. Now that Spring 4.2 is available (and Spring 5 on the way), there's a lot of new features and a lot that you may not know about yet.
Whether you're already working with Spring 4 or are anxious to make a move up, there's plenty of new tricks Spring has in store for you. We'll explore them all in this overview of everything that's new in Spring.
In this session, we'll see how to build real Spring applications using Spring Boot. We'll also look under the covers to see what makes Spring Boot tick.
Spring offers a number of configuration options: XML configuration, Java configuration, and Groovy configuration to name a few. To some degree, component-scanning and autowiring help eliminate some explicit configuration. But in general most Spring applications require some essential “bootstrap” configuration to enable key functionality. What's the right way to build Spring applications when there are so many choices?
What if I told you that configuration was optional?
Spring Boot is an exciting new programming model for Spring that makes it extremely easy to create stand-alone, production-ready Spring applications. Rather than writing lots of code to satisfy the needs of a framework, Spring Boot helps you focus your coding efforts on your application. Spring Boot takes an opinionated approach to configuring Spring, making it possible to create Spring applications with little or, in some cases, no Spring configuration at all!
For over 10 years, Spring has been the go-to framework for developing powerful Java server applications. Increasingly, however, modern applications are placing heavier demands on the client side, expecting applications to be available anywhere, anytime, and on any device. In a client-rich world, where does Spring fit it?
In this session, we'll explore Spring's role in modern applications where the client can be on someone's desk or in someone's hands. We'll see how to take advantage of various Spring features and libraries to create a rich and responsive application that can run on a variety of devices.
The goal of core.async is to decouple producers and consumers of
information in software, without dictating specific thread or blocking
semantics, and without introducing callback hell. Also, to do all of this
as a library, portable anywhere you can run a dialect of Clojure.
Queues are a powerful tool for decoupling software
programs. Unfortunately, platforms that have powerful queueing
libraries (e.g. Java) may require blocking threads on the ends of the
queue. And the world's biggest platform (JavaScript in the browser)
doesn't even have queues or threads.
core.async builds upon the work done with Communicating Sequential
Processes,
and provides:
In this talk, we will cover the design of core.async, and then move
directly to exploring core.async's capabilities:
>!!
and take <!!
go
blocks to invert control, achieving async without threads>!
and take <!
alts!
and alts!!
Finally, we will assemble these primitives into substantial working
programs, building toward the Holy Grail of async: substantial UI
application development in the browser, with no callbacks in sight.
Java 8 is finally released. We haven't seen this number of changes to Java the language since Java 5. This session will provide a review of the changes to Java 8 with a focus on the language changes such as the addition of lambdas which will either have you excited for a language feature which allows you to express what you want vs. how you want it or will have you concerned about readability in your code base.
This session will introduce the changes of Java 8 including language changes such as:
and will provide details of the JVM changes such as:
Introduction to Go
Introduction to Go… language of the cloud
Although Agile has proven to provide incredible benefits in software development and delivery, it is not foolproof, nor a “Silver Bullet.” Plenty of factors need to be considered before attempting this highly disciplined approach.
Learn from the mistakes other organizations have made and discover which pitfalls to avoid to ensure that your first attempt at applying an Agile approach will be met with a successful outcome. This hour-long web seminar will explore these areas and provide clear steps your team and organization should consider to provide a clear set of tools to maximize the opportunity for best results possible.
Some come to Agile assuming it involves less discipline than their traditional methods, but this is a misperception. Today, the need for discipline in software development is greater than it ever was. Agile answers that need, arriving at discipline through the Team. Agile Teams must collaborate to develop strong discipline in both planning and execution.
We'll discuss how teams can obtain Agile discipline to achieve one of our core principles of delivering “working software” frequently. We'll explore some of the key Agile planning and engineering practices like continuous planning, Test-Driven Development, Continuous Integration and Acceptance testing. We'll look at the discipline involved in these practices, their inter-relationship, and the benefits they realize in delivering value to the customer.
cloud architecture… an architectural walk through cloud services and components
high level
Data Centers / VDC
CDN
Monitoring
Load Balancing
Queue
Storage (s3, etc)
DNS
Search
Routing
(Amazon + Open Source) example: CloudSearch vs ElasticSearch
Security
low level
HAProxy
Nerve
synapse
queues
compute
dns
cloud architecture… an architectural walk through cloud services and components
high level
Data Centers / VDC
CDN
Monitoring
Load Balancing
Queue
Storage (s3, etc)
DNS
Search
Routing
(Amazon + Open Source) example: CloudSearch vs ElasticSearch
Security
low level
HAProxy
Nerve
synapse
queues
compute
dns
For decades object-oriented programming has been sold (perhaps over sold) as the logical programming paradigm which provides “the way” to software reuse and reductions in the cost of software maintenance as if it comes for free with the simple selection of the an OO language. Even with the renewed interests in functional languages, the majority of development shops are predominately using object-oriented languages such as Java, C#, and Ruby. So most likely you are using an OO language… How is that reuse thing going? Is your organization realizing all the promises? Even as a former Rational Instructor of OOAD and a long time practitioner, I find great value in returning to the basics. This session is a return to object-oriented basics.
This session is intended to balance the often-touted theoretical object-oriented practices with lessons from the real world. The session will start with a review of some of the basics regarding abstractions and encapsulation. Although simple concepts, we will push the boundary of how these techniques are applied. We will discuss the difference between analysis and design and how that is reflected in our code. We will also look at the limitations of Java the language as outlined in Josh Block’s book “Effective Java”. The session will go past the basics of object-oriented principles and into what our true goals of development really are.