A little old lady once challenged a well-known scientist’s explanation on the structure of the universe, countering that the world is really a flat plate supported on the back of a giant tortoise. The scientist rebutted the little old lady’s challenge with one of his own by asking what the tortoise was standing on. The little old lady’s sly reply was that it’s, “turtles all the way down.” So too is software architecture “turtles all the way down”.
In this session, we cover a broad range of topics that include challenging traditional practices of software architecture, examining what it takes to bring down the ivory tower, probing the paradoxical aspects of architecture’s goal, and investigating the inextricable link between temporal decisions and structural flexibility. From the highest level applications and services to the code that exists in the bowels of the system, and everything in between, we explore how an effective software architecture must be turtles all the way down. In the end, we will all have gained deep insight to the value of agile architecture.
Modularity is coming to the Java platform! Java 8 will introduce the Jigsaw module system. OSGi is here today. Don’t wait to start designing modular software. Contrary to popular belief, you don't need a framework or a new runtime to start building modular software applications. You can start today. Learn how!
In this session, we'll examine what it means to develop modular software on the Java platform. We'll examine the goals and benefits of modular software, and explore the patterns of modular architecture that help us develop modular software systems. With just a few easy steps, we'll see how to transform our software from a huge monolith to an extensible system of collaborating software modules. By examining an existing software system, we'll see first hand how we can increase software modularity with minimal disruption. You'll walk away not just with a much deeper understanding of the benefits of modular software, but also a migration roadmap for refactoring existing applications to increase their modularity. In other words, you'll see how to get ready today for the application platform of tomorrow.
OSGi was once heralded as a contender for most important technology of the decade. Today, most developers have heard of OSGi, but few are using it to develop their enterprise software applications.Is OSGi failing? Who is using it? And what exactly are its benefits?
In this session, we'll explain the benefits of OSGi, and show that it's not just for the middleware vendor. We'll learn how you can use OSGi without making significant changes to how you write your software applications. We'll explore the OSGi ecosystem, including platforms that support OSGi. Through code examination, we'll see how the Spring framework allows us to leverage OSGi in a non-invasive way. We'll discover how OSGi encourages Polyglot programming on the Java platform. And we'll take a brief glimpse into the future of modularity on the Java platform. You'll walk away with a much better understanding of OSGi, its strengths and benefits, how to use it effectively, as well as the myths surrounding its use.
The modularity patterns provide us with proven design techniques to develop a modular software architecture that is extensible, reusable, maintainable, and adaptable. In this session, we’ll explore 9 of the 18 modularity patterns.
This session introduces and examines the following patterns:
The modularity patterns provide us with proven design techniques to develop a modular software architecture that is extensible, reusable, maintainable, and adaptable. In this session, we’ll explore the remaining 9 modularity patterns.
This session introduces and examines the following patterns:
By now, we are all familiar with the new orthodoxy: the product owner discerns the needs of the customer and feeds them to developers in the form a prioritized backlog. Developers pull work from that backlog, always confident that they're working on the highest-priority feature at the moment, and never having to worry about how those priorities are allocated. This system is simple, efficient, and has helped many teams function better than they used to.
Shakespeare wrote, “The first thing we do, let's kill all the lawyers.” It might be time to apply this aphorism to product management.
A few revolutionary companies are experimenting with the idea that developers should be in charge not only of when they build new features, but what features to build. Rather than mere code technicians following the will of a product and marketplace expert, developers themselves become experts in their product domain, building the tools users need—by conceiving of those tools themselves. Dispensing with the product owner creates an entirely new organizational tenor: one in which everyone is encouraged to master the business's domain, to organize their work in autonomous ways, and to take ownership of the purpose for which the organization exists.
Come ready to hear ground-breaking ideas and engage in group discussion about how these ideas might be put into practice in your workplace.
No matter where you slice software engineering:
The root cause of many, if not most problems, is the common absence of critical thinking in how we approach decision making. Instead of thinking critically about our engineering decisions, we often follow a Cargo Cult mentality or blindly follow the pronouncements of the Blowhard Jamboree. The end results all too often include suboptimal productivity, excessive spending, poor quality and cancelled projects.
When we think instead critically about a component of software engineering, we take it apart. We discard our presuppositions. We challenge tradition. We gather our own evidence. We question everything.
This talk will examine the pathologies associated with not thinking critically, including a tour of the antipatterns that can emerge from such a practice. We'll then walk through the concentric circles of the critical thinking process, including evidence evaluation, argument evaluation, and argument construction. You'll leave this session with a critical thinking framework which can be applied to software engineering as well as beyond.
Now that you've completed the “Critical Thinking in Software Engineering” lecture, it's time to put your new skills to work. In this session, we'll break up into teams. Each team will be presented with either an argument to evaluate or a problem situation for which you must construct an argument advocating a particular course of action.
Teams will then be responsible for presenting their evaluations and arguments to the group, and the group as a whole will evaluate the presentations.
Topics to include:
Even with the recent explosion in alternative languages for the JVM, the vast majority of us are still writing code in “Java the language” in order to put bread on the table. Proper craftsmanship demands that we write the best Java code that we can possibly write. Fortunately we have a guide in Joshua Bloch's Effective Java.
In his foreward to the first edition, Guy Steele writes about the importance of learning three aspects of any language: grammar, vocabulary, and idioms. Unfortunately many programmers stop learning after mastering the first two. Effective Java is your guide to understanding idiomatic Java programming.
Effective Java is organized into 78 standalone “items,” all of which will be impossible to cover in one session. Instead I've chosen a subset of the most important techniques and practices that are commonly missed by today's Java programmers. You'll pick from a menu and decide where we'll head. Regardless of the path we take, you'll leave this session thoroughly equipped to write better Java code tomorrow!
So you've gotten a handle on Git and know how to use it for everyday development tasks like committing code and pushing and pulling changes with the rest of the team. But do you really know how it works under the covers? In this brief demonstration, we'll commit a file to a brand new repository without ever touching the git add or git commit commands, and in the process learn some critical Git internals that every power user should know.
We'll also take a look at some advanced history and undo commands like reflog and reset, and how to rewrite past mistakes with interactive rebase. Bring your questions and Git challenges for 90 minutes of advanced Git fun!
Most developers think of Git and GitHub as two sides of the same coin, but all too often our attention is focused on the Git side alone, and not on the capabilities of Planet Earth's most-used Git hosting service. More than two million developers have already joined the site that offers amazing features like pull requests, wikis, project pages, integrated web site hosting, issue tracking, metric visualizations, permission controls, and easy integration with third-party services.
Come to this talk to learn how to make better use of GitHub through the site's commonplace and advanced features alike.
So you think you've picked up enough JavaScript to be dangerous, but feel like the whole prototypical language thing is still a mystery. In this session, we'll go from basic JavaScript to advanced JavaScript. We'll discuss and code modular JavaScript with CommonJS. We'll look into the details of a prototype language and discuss things like parasitic inheritance. We'll also look at JavaScript libraries that will help you get the most out of JavaScript - not jQuery, but a library like UnderscoreJS and SugarJS.
This is a fast paced session meant to bring you up to speed with the latest and greatest JavaScript techniques and tools. Whether you're building client side JavaScript with HTML5 or Appcelerator Titanium, or server-side JavaScript with node.js, you'll come away with knowledge and patterns for how the pro's use JavaScript for building real apps.
We've come a long way down the JavaScript road. Gone are the days of 'just hack it' for the web - architecting even a small project in JavaScript can be a challenge. Thankfully, there are several frameworks to help you; the most popular currently is Backbone.js.
Before you start using a framework in JavaScript, you will want to understand the techniques expert JavaScript programmers use to build them. In this session, we'll dive into design patterns in JavaScript, and do live coding so you can see these patterns applied. Even if you're not using a framework, you can use these design patterns to make your code more maintainabile, elegant, and concise.
JavaScript has a mixed heritage: OO and Functional. To date, us developers have focused on the OO side of JavaScript and not much mind-share has been given to the other, more powerful side. In this session we'll explore how to use the power of functional Javascript.
JavaScript has elements of two distinct programming languages: Self and Scheme. These two languages are very different - and some of JavaScript's weirdness is due to this mixing of very different language designs. The conceptual models are also very different between Self and Scheme - one is a prototypical object based language, while the other is a functional language. In this session, we'll discuss the elements of how the Scheme functional programming language manifest in JavaScript. We're going to explore how you can write JavaScript in a more elegant and powerful way by applying functional concepts.
There is a good amount of excitement about the new version of Java. The big
evolution of course is the lambda expressions. In this presentation we will dive into the language features in Java 8, take a look at some of their nuances, and look at ways to put them to good use.
Java 8 language capabilities and application.
Programming concurrency has turned into a herculean task. I call the traditional approach as the synchronized and suffer model. Fortunately, there are other approaches to concurrency and you can reach out to those directly from your Java code.
In this presentation we will discuss the actor based concurrency and also the software transaction memory. We will then develop examples using AKKA and compare the power of these approaches in contrast to the traditional approach.
Relational databases have ruled the world since the dawn of time (or so it appears). They power our enterprises and for many in the corporate world, it may be hard to imagine life without them. Each decade a novel idea would challenge the status quo and make a case to deviate for the tradition. A flock of enthusiastic programmers, like your humble speaker back in the early 90s, would throw their support around it, only to be crushed eventually by the large vendors and enterprise standards. But, the excitement around NoSQL has shown that enterprise data is not the only thing that's persistent.
In this presentation we'll learn how NoSQL deviates from those deep rooted traditional approaches, and how this may be useful. We will also discuss the situations where these types of databases may be more appropriate.
Getting software released to users is often a painful, risky, and time-consuming process. This workshop sets out the principles and technical practices that enable rapid, incremental delivery of high quality, valuable new functionality to users. Through automation of the build, deployment, and testing process, and improved collaboration between developers, testers and operations, delivery teams can get changes released in a matter of hours–sometimes even minutes–no matter what the size of a project or the complexity of its code base.
In this workshop we take the unique approach of moving from release back through testing to development practices, analyzing at each stage how to improve collaboration and increase feedback so as to make the delivery process as fast and efficient as possible. At the heart of the workshop is a pattern called the deployment pipeline, which involves the creation of a living system that models your organization's value stream for delivering software. We spend the first half of the workshop introducing this pattern, and discussing how to incrementally automate the build, test and deployment process, culminating in continuous deployment.
Getting software released to users is often a painful, risky, and time-consuming process. This workshop sets out the principles and technical practices that enable rapid, incremental delivery of high quality, valuable new functionality to users. Through automation of the build, deployment, and testing process, and improved collaboration between developers, testers and operations, delivery teams can get changes released in a matter of hours–sometimes even minutes–no matter what the size of a project or the complexity of its code base.
In this workshop we take the unique approach of moving from release back through testing to development practices, analyzing at each stage how to improve collaboration and increase feedback so as to make the delivery process as fast and efficient as possible. At the heart of the workshop is a pattern called the deployment pipeline, which involves the creation of a living system that models your organization's value stream for delivering software. We spend the first half of the workshop introducing this pattern, and discussing how to incrementally automate the build, test and deployment process, culminating in continuous deployment.
Getting software released to users is often a painful, risky, and time-consuming process. This workshop sets out the principles and technical practices that enable rapid, incremental delivery of high quality, valuable new functionality to users. Through automation of the build, deployment, and testing process, and improved collaboration between developers, testers and operations, delivery teams can get changes released in a matter of hours–sometimes even minutes–no matter what the size of a project or the complexity of its code base.
In the second half of the workshop, we introduce agile infrastructure, including the use of Puppet to automate the management of testing and production environments. We'll discuss automating data management, including migrations. Development practices that enable incremental development and delivery will be covered at length, including a discussion of why branching is inimical to continuous delivery, and how practices such as branch by abstraction and componentization provide superior alternatives that enable large and distributed teams to deliver incrementally.
Getting software released to users is often a painful, risky, and time-consuming process. This workshop sets out the principles and technical practices that enable rapid, incremental delivery of high quality, valuable new functionality to users. Through automation of the build, deployment, and testing process, and improved collaboration between developers, testers and operations, delivery teams can get changes released in a matter of hours–sometimes even minutes–no matter what the size of a project or the complexity of its code base.
In the second half of the workshop, we introduce agile infrastructure, including the use of Puppet to automate the management of testing and production environments. We'll discuss automating data management, including migrations. Development practices that enable incremental development and delivery will be covered at length, including a discussion of why branching is inimical to continuous delivery, and how practices such as branch by abstraction and componentization provide superior alternatives that enable large and distributed teams to deliver incrementally.
Ever wish you could use your JavaScript-foo to build a NATIVE mobile app? Wish there was an open-source platform that would let you build awesome cross-platform mobile apps? Come to this session and learn about Titanium, an open-source, JavaScript based platform for creating native mobile apps.
Titanium is an open-source development tool for producing cross-platform mobile applications by Appcelerator. Using Titanium, you develop your mobile application using Javascript coded against the Titanium API's. The Titanium platform invokes their builder to take your Javascript and build a native application for iOS and Android.
This session will walk you through the details of building great apps for the Android and iOS platforms. We'll talk about Titanium development, its ecosystem, and architecture. We'll spend time looking at lots of code - we'll build an app, in fact, while we discuss and explore the framework. We'll also spend some time discussing best practices, what to expect when developing against it, and the limits of this type of development.
Robert Martin assembled the SOLID family of principles to provide a useful guide to help us create object-oriented software designs that were resilient in the face of change. In recent years, the need to write highly-concurrent software in order to leverage increasingly ubiquitous multicore architectures, as well as general interest in more effectively controlling complexity in large software designs, has driven a renewed interest in the functional programming paradigm. Given the apparent similarity in their goals, “What is the intersection of SOLID with functional programming?” is a natural question to ask.
In this talk, we'll explore this intersection. We'll begin with a tour of the evolutionary patterns associated with enterprise software and programming paradigms, as well as take a look at the ongoing quest for best practices, the goal being to elucidate the motivation for examining this intersection of SOLID and functional programming. We'll then walk through each of the SOLID principles, examining them in their original object-oriented context, and looking at example problems and solutions using the Java language. Then for each principle, we'll examine its possible intersection with the functional programming paradigm, and explore the same problems and solutions using the Clojure language. We'll close by examining the transcendent qualities of the SOLID principles and how they can make any design simpler, regardless of the programming paradigm employed.
For much of the last two years I've delivered a two-part series at NFJS shows entitled “Effective Java Reloaded.” For all pracical purposes, it is an ala carte style rehash of the book Effective Java, written by Josh Bloch. One of my favorite parts of the discussion is of Item #15, which tells us to “Minimize Mutability.” If we turn this inside out, we're actually saying that we want to MAXIMIZE IMMUTABILITY. When we do this, we reap many benefits, such as code that is easier to reason about and that is inherently thread-safe. This can carry us a long way in the direction of program correctness and decreased complexity. However, when we start to program with immutability, several major questions arise.
First, the necessity of using a separate object for each distinct value, never reusing, or “mutating” an object, can quickly cause performance concerns. These concerns are amplified when we're talking about large collections such as lists and maps. These problems are largely solved by what we call “persistent data structures.” Persistent data structures are collections from which we create new values, not by copying the entire data structure and apply changes, but by creating a new structure which contains our changes but points at the previous structure for those elements which have not changed. This allows us to work with data structures in a very performant way with respect to time and resource consumption. We'll examine persistent data structures, their associated algorithms, and implementations on the JVM such as those found in the TotallyLazy library.
Second, because all of an immutable object's state must be provided at the time of construction, the construction of large objects can become very tedious and error prone. We'll examine how the Builder pattern can be applied to ease the construction of large objects, and we'll examine Builder implementations in Java and Groovy.
Third, we run into problems when we start to use frameworks that expect us to program in a mutable style. A prime example is Hibernate, which expects our persistent classes to follow the well-worn JavaBean convention, including a no argument constructor and getters and setters for each property. Such a class can never be mutable! So how do we program with frameworks such as Hibernate and yet still minimize mutability? The key is found in not letting frameworks dictate the way that you design your code. Just because the framework require something, don't let it force you to make the wrong decision. Use the framework as a tool to write your code, don't let your code be a tool of the framework. We'll examine strategies for doing exactly that.
You should come away from this talk better equipped to program in a way that minimizes mutability and maximizes immutability.
In recent years, the cloud has gone from Larry Ellison's “Maybe I'm an idiot, but I have no idea what anyone is talking about,” to Microsoft's “TO THE CLOUD!” to a central part of many companies IT strategy. At the same time, the way that we consume the cloud has continued to evolve. Many of today's cloud efforts revolve around utilization of various “infrastructure as code” products (e.g. Puppet and Chef) and homegrown automation to create deployment pipelines. When we start at this level, we often end up reinventing many of the same wheels as we climb the abstraction ladder.
Platform as a Service (PaaS) offerings are positioned to allow developers (and operators) to start climbing the abstraction ladder from a higher rung, shifting the model from machine-centric deployment to application-centric deployment. This session will focus on life as an application developer using Cloud Foundry as a PaaS, with demos using Pivotal's Hosted CF at http://run.pivotal.io.
We'll cover the following topics:
All parts will require:
Needless to say you'll need a laptop! For best experience, a Mac or Linux environment is ideal (it's technically possible to get most of this working on Windows, but it's VERY DIFFICULT). Also, you'll need at least 8 GB of RAM to support running Cloud Foundry locally without too much of a performance hit.
Part one of the workshop will require a free account on Pivotal Web Services. You can create a 60-day trial with no credit card at https://run.pivotal.io.
Parts two and four will require the use of BOSH Lite. More instructions will be provided at the conference. But, to ease setup, please install the following dependencies (in addition to those for part one!):
An alternative to setting up BOSH Lite if you have trouble with the environment (or you are stuck on Windows!) is to use TryCF. This only requires an AWS account (obviously a credit card required) and an email address, and eliminates the need for this entire dependency list. The estimated cost is 28 cents per hour, so you won't run up a huge bill!
Part Three will require the use of a FREE Cloudbees account. Create one at https://grandcentral.cloudbees.com. Once you're set up, click on “Get Started with Builds” to provision your Jenkins instance. We'll complete the remainder of the setup during the lab, but it's important to get the Jenkins instance provisioned in advance so that you don't lose 10 minutes of workshop time!
It will also require the use of a FREE TRIAL account of Artifactory Online from JFrog. You can obtain an account at https://www.jfrog.com/registration/registration.html. This one is a bit quicker, but you still should try to create it before the workshop.
Invoke dynamic is a Java 7 feature that had the most impact at the bytecode level and also in terms of performance. First perceived as a feature to help dynamically typed languages on the JVM, it turned into a powerful feature that has been exploited quite a bit in the implementation of features in the Java
language itself.
In this presentation we will understand what problem this features really solves and how it has influenced other features in the Java language and on the Java platform.
After almost a decade and several significant releases, Spring has gone a long way from challenging the then-current Java standards to becoming the de facto enterprise standard itself. Although the Spring programming model continues to evolve, it still maintains backward compatibility with many of its earlier features and paradigms. Consequently, there's often more than one way to do anything in Spring. How do you know which way is the right way?
In this session, we'll explore several ways that Spring has changed over the years and look at the best approaches when working with the latest versions of Spring.
In this presentation, we'll see how to use Spring to create, secure, streamline, hyperlink, and consume REST APIs.
In modern applications, there are a diverse array of clients consuming content from the web. Each of these clients has unique capabilities and limitations, therefore demanding presentation of the application to be tailored to each device. As a result, presentation logic is often pushed into the client itself, leaving the application to serve a common data-oriented lightweight API to be consumed by each client.
This is the first in a new series on resource-oriented systems. The goal of the series is to provide practical guidance on the design and implementation of next generation systems that are flexible, extensible, high-performance and future-friendly. The talks are designed to work as arc, building upon each other, but they should also stand alone. The first topic is a guided walk through of building quality REST APIs.
We will focus on the architecture of the Web and how it can help us model and manipulate our important business concepts. We will discuss the role of stable identifiers, intentional representation design, hypermedia affordances and architectural consistency. The goal is not to be “RESTful”, the goal is to build systems that display the properties we require.
This talk will be accessible for people new to REST, but also different enough that those who have attended previous REST talks will learn new things.
In this session, we're going to combine the magic of Spring Boot and the magic of Spring Data to yield something even more powerful. You'll see how to quickly build an application's persistence layer, whether it stores data in a RDBMS, Mongo, Neo4j, or several other popular data stores. You'll also see how to create a functioning REST API with nothing more than an interface and a domain type.
Spring Boot dramatically simplifies application development with Spring. But before Spring Boot came along, Spring Data was already making developers' lives easy when it comes to working with data. When combined, Spring Data and Spring Boot can make data persistence the easiest part of your application.
You may have noticed today's web applications involve more than a few lines of JavaScript. You've probably also figured out JavaScript lacks certain…features…that make writing non-trivial applications more challenging. How do we resolve this conundrum? Luckily for us, we can leverage libraries like Backbone add some structure to our code. Backbone brings the concepts of the model view controller pattern we've applied to the server for years to the browser.
In this workshop, we'll introduce the idea of asynchronous user interfaces and show how Backbone helps us write that style of application. We'll work our way up from the bottom building a simple application along the way. We'll create models, we'll use a templating library (or two) and we'll also explore Underscore - a JavaScript utility belt you can use right now today without committing to building MVC style web applications.
If you're struggling to manage an increasing amount of JavaScript or you want to build more responsive web applications, this workshop can help!
For this workshop you should have:
Optionally, you can have Git installed but it isn't required. Before the workshop, take a minute to setup the code somewhere on your laptop. The code is on github:
https://github.com/ntschutta/backbone_workshop
You can clone the repo from there or simply download a zip if you prefer. That's it! See you in Florida!
You may have noticed today's web applications involve more than a few lines of JavaScript. You've probably also figured out JavaScript lacks certain…features…that make writing non-trivial applications more challenging. How do we resolve this conundrum? Luckily for us, we can leverage libraries like Backbone add some structure to our code. Backbone brings the concepts of the model view controller pattern we've applied to the server for years to the browser.
In this workshop, we'll introduce the idea of asynchronous user interfaces and show how Backbone helps us write that style of application. We'll work our way up from the bottom building a simple application along the way. We'll create models, we'll use a templating library (or two) and we'll also explore Underscore - a JavaScript utility belt you can use right now today without committing to building MVC style web applications.
If you're struggling to manage an increasing amount of JavaScript or you want to build more responsive web applications, this workshop can help!
For this workshop you should have:
Optionally, you can have Git installed but it isn't required. Before the workshop, take a minute to setup the code somewhere on your laptop. The code is on github:
https://github.com/ntschutta/backbone_workshop
You can clone the repo from there or simply download a zip if you prefer. That's it! See you in Florida!
The word just came down from the VP - you need a mobile app and you need it yesterday. Wait, you've never built a mobile app…it's pretty much the same thing as you've built before just smaller right? Wrong. The mobile experience is different and far less forgiving. How do you design an application for touch? How does that differ from a mouse? Should you build a mobile app or a mobile web site? This workshop will get you started on designing for a new, and exciting, platform. Whether that means iPhone, Android, Windows Phone or something else, you need a plan, this talk will help.
We'll look at some popular web sites discussing what we would do differently in a mobile context and then take a look at the actual mobile experience to see what other designers actually did. Using paper, we'll work though a design or two of our own. We'll wrap up discussing various methods of creating a mobile app - should we use the web or build something native? What about shell apps? While we might not have all the answers, at the end of this workshop you'll know what questions to ask when thinking through your own situation.
This workshop is more analog than digital - a laptop is not required. A pen or pencil though, is!
The word just came down from the VP - you need a mobile app and you need it yesterday. Wait, you've never built a mobile app…it's pretty much the same thing as you've built before just smaller right? Wrong. The mobile experience is different and far less forgiving. How do you design an application for touch? How does that differ from a mouse? Should you build a mobile app or a mobile web site? This workshop will get you started on designing for a new, and exciting, platform. Whether that means iPhone, Android, Windows Phone or something else, you need a plan, this talk will help.
We'll look at some popular web sites discussing what we would do differently in a mobile context and then take a look at the actual mobile experience to see what other designers actually did. Using paper, we'll work though a design or two of our own. We'll wrap up discussing various methods of creating a mobile app - should we use the web or build something native? What about shell apps? While we might not have all the answers, at the end of this workshop you'll know what questions to ask when thinking through your own situation.
This workshop is more analog than digital - a laptop is not required. A pen or pencil though, is!
This is the second in a new series on resource-oriented systems. The goal of the series is to provide practical guidance on the design and implementation of next generation systems that are flexible, extensible, high-performance and future-friendly. The talks are designed to work as arc, building upon each other, but they should also stand alone. This second talk is an introduction to the use of Semantic Web technologies to enable collaboration without coordination.
REST is a means to an end, but it is not a satisfactory end state. It usually pushes complexity to the client in ways that make data integration difficult across multiple sources. The W3C Semantic Web initiative introduces us to new technologies for linking resources and querying across them in powerful new ways. We will learn about the RDF model, what it brings to the table and how we can use it connect information regardless of where and how it is stored. We will use the SPARQL protocol and query language to ask powerful questions of arbitrary resources. We will also see how we can create new information just by asking for it.
This is the third in a new series on resource-oriented systems. The goal of the series is to provide practical guidance on the design and implementation of next generation systems that are flexible, extensible, high-performance and future-friendly. The talks are designed to work as arc, building upon each other, but they should also stand alone. This third talk will introduce you to RDFa, one of the most exciting technologies estimated to be used on at least 25% of the indexed Web.
We understand that documents contain information, but it is usually only accessible to humans if they know where and how to find them. What if we could automatically extract arbitrary information about arbitrary domains and connect it to information held elsewhere? What if we could use the information in a document to help us organize our content better? What if this embedded information could help external search engines index the public Web better and improve your rankings?
This talk will show you how to weave and extract information in HTML, XHTML and arbitrary XML using standard tools such as RDFa. In the process, you will learn how to free the information so that it may be reused in powerful and unanticipated ways.
If you're not terrified, you're not paying attention.
Publishing information as webs of data does not require us to just give it away. We have a series of tools and techniques for managing identity, authentication, authorization and encryption so we only share content with those we trust.
Before we tackle Web Security, however, we need to figure out what we mean by Security. We will pull from the worlds of Security Engineering and Software Security to lay the foundation for technical approaches to protecting our web resources.
At the intersection of Big Data, Data Science and Data Visualization lives a programming language that ranks higher on the TIOBE index than Scheme, Fortran, Scala, Prolog, Erlang, Haskell, Lisp and Clojure.
The R language and environment is an open source platform that has quickly become THE language for analyzing data and visualizing the results. This talk will introduce you to the language, the environment and how it is being used with Big Data and Linked Data.
You don't need to be a stats head to attend this session. We'll introduce some basic concepts. If you are a stats head, there is plenty of material that you will still enjoy.
There is nothing better than looking at real-world examples to understand project failures and project successes. This session is intended to be an open conversation, based closely to a birds of a feature (BOF) session, however it will have a series of “that happened to me” topics throughout discussed from the perspective of technology.
Discussed will be a clients dating back from 2005. The actually client and there name will not be revealed, but the industry, the contraints and some of the outcomes will.
As a web application developer, most of the focus is on the user stories and producing business value for your company or clients. Increasingly however the world wide web is more like the wild wild web which is an increasingly hostile environment for web applications. It is absolutely necessary for web application teams to have security knowledge, a security model and to leverage proper security tools.
This training workshop on security will provide an overview of the security landscape starting with the OWASP top ten security concerns with current real world examples of each of these attack vectors. The first session will consist of a demonstration and labs using hacker tools to get an understanding of how a hacker thinks. It will include a walk through of the ESAPI toolkit as an example of how to solve a number of these security concerns including hands-on labs using the OWASP example swingset.
The workshop will include several hands on labs from the webgoat project in order to better understand the threats that are ever so common today.
Attendees will come away with the following skills / capabilities:
Don't be the weakest link on the web!
As a web application developer, most of the focus is on the user stories and producing business value for your company or clients. Increasingly however the world wide web is more like the wild wild web which is an increasingly hostile environment for web applications. It is absolutely necessary for web application teams to have security knowledge, a security model and to leverage proper security tools.
This training workshop on security will provide an overview of the security landscape starting with the OWASP top ten security concerns with current real world examples of each of these attack vectors. The first session will consist of a demonstration and labs using hacker tools to get an understanding of how a hacker thinks. It will include a walk through of the ESAPI toolkit as an example of how to solve a number of these security concerns including hands-on labs using the OWASP example swingset.
The workshop will include several hands on labs from the webgoat project in order to better understand the threats that are ever so common today.
Attendees will come away with the following skills / capabilities:
Don't be the weakest link on the web!
We've been told to keep things simple. It turns out, that's easily said than done. Creating something simple is, well, not really that simple. If simple was sitting next to us, would we even recognize it? Is my design simple, is yours simple? How can we tell?
That's a simple question, but the answer to it is… well come to this talk to find out.
Mobile devices are now outselling PCs and Android mobile devices are leading the way. Learn how to develop for this popular and important platform. This session will provide the information you need to configure the Android development platform and begin writing native applications.
No Android experience necessary. If you already know Java and Eclipse that would be helpful but, if not, you'll still get a good understanding of the development process for Android (and you can learn Java later if you want to continue building Android apps).
This presentation will cover the following topics:
Mobile devices are fast becoming one of the preferred platforms for enterprise development and Android is the fastest selling mobile device. Prepare yourself for developing powerful business apps on Android by attending this presentation. We'll explore many of the most useful features of the Android architecture. You'll learn how to use databases, AsynTask processes and specialized views like ListView. You'll be ready to start building the new generation of mobile applications.
This presentation is intended for someone who has already built an Android app and has been introduced to the development environment. We will cover some additional topics that are important for development more sophisticated apps.
The following topics are included in this presentation:
Creating the right development environment for building Android apps should be the primary concern of a team embarking on native app development. Constructing a comprehensive build process integrating unit testing should be one of the development teams primary goals.
This session will show you how to leverage a number of mature and powerful tools to make creating your Android development process more effective.
You'll see how to use tools provided with the Android SDK to do logging, unit testing and UI testing. We'll cover some third party tools and services like Robotium for more readable unit testing. You'll see how Spoon can be used to produce HTML output and screenshots. Finally, we'll type it all together with Gradle will also be discussed.
This presentation is ideal for anyone about to join and team that needs to do Android development the right way.
The following topics are included in this presentation:
In modern applications, Javascript is increasingly prevalent both on the client-side and to some degree on the server-side. As we continue to crank out more Javascript code, we're finding that many of the same hard-lessons we learned in writing decoupled Java code are equally desirable in Javascript code. Without the benefit of dependency injection and AOP, both Java and Javascript code can quickly become an unnavigable and untestable mess.
Where frameworks like Spring have helped us gain control over our Java code, Cujo.js similarly aims to give our Javascript code more structure and testability.
In this session, we'll look at Cujo.js, an “unframework” that provides dependency injection that takes Javascript's unique needs into consideration to create loosely-coupled code. We'll also see how, although Cujo.js isn't strictly a UI framework, elements of Cujo.js can be brought together to elegantly build client-side UIs.
A Technology Radar is a tool that forces you to organize and think about near term future technology decisions, both for you and your company. This talk discusses using the radar for personal breadth development, architectural guidance, and governance.
ThoughtWorks Technical Advisory Board creates a “technology radar” twice a year, a working document that helps the company make decisions about interesting technologies and where we spend our time. ThoughtWorks then started conducting radar-building exercises for our clients, which provides a great medium for technologists company-wide to express their opinions about the technologies they use every day. For companies, creating a radar helps you document your technology decisions in a standard format, evaluate technology decisions in an actionable way, and create cross-silo discussions about suitable technology choices. This session describes the radar visualization and how to conduct a radar building session for yourself. After a brief introduction, the bulk of the workshop consists of attendees building a radar for the group, following the same procedure you'll use when you do this exercise at your company. At the end, we'll have created a unique Radar for this event and practiced doing it for yourself.
Alistair Cockburn has described software development as a game in which we choose among three moves: invent, decide, and communicate. Most of our time at No Fluff is spent learning how to be better at inventing. Beyond that, we understand the importance of good communication, and take steps to improve in that capacity. Rarely, however, do we acknowledge the role of decision making in the life of software teams, what can cause it to go wrong, and how to improve it.
In this talk, we will explore decision making pathologies and their remedies in individual, team, and organizational dimensions. We'll consider how our own cognitive limitations can lead us to to make bad decisions as individuals, and what we might do to compensate for those personal weaknesses. We'll learn how a team can fall into decisionmaking dysfunction, and what techniques a leader might employ to healthy functioning to an afflicted group. We'll also look at how organizational structure and culture can discourage quality decision making, and what leaders to swim against the tide.
Software teams spend a great deal of time making decisions that place enormous amounts of capital on the line. Team members and leaders owe it to themselves to learn how to make them well.
What do you need to know about combinatorics, number theory, and the underpinnings of public key cryptography? Well, maybe more than you think!
In this talk, we'll explore the branch of mathematics that deals with separate, countable things. Most of the math we learn in school deals with real-valued quantities like mass, length, and time. However, much of the work of the software developer deals with counting, combinations, numbers, graphs, and logical statements: the purview of discrete mathematics. Join us for this brief exploration of an often-overlooked but eminently practical area of mathematics.
Of all the non-functional requirements of software development, complexity receives the least attention and seems to be the most important from a long term standard point. This talk will look at some of forces that drive complexity at the code level and at a system level and their impact. We will discuss what causes us to over look complexity, how our perception of it changes over time and what we can do about it?
In this session we will break down the meaning of complexity and simplicity and measure the application of those means against the common software development dogma. Looking at common development trends and pressures, we'll discuss where simplify does and doesn't help. We will examine areas of development which at first glance seem to be simple (such as the creation of an equals method in Java), that end up being difficult or impossible based on normal constraints. We will example the drivers of complexity with some discussion on what you can do about it. This session will finish with a discussion around several challenges to high scale software architectures and how to keep it simple.
Scala is a statically typed, fully OO, hybrid functional language that provides
highly expressive syntax on the JVM. It is great for pattern matching,
concurrency, and simply writing concise code for everyday tasks. If you're a
Java programmer intrigued by this language and are interested in exploring
further, this section is for you.
We will go through a rapid overview of the language, look at its key strengths and capabilities, and see how you can use this language for your day-to-day programming. This session will be coding intensive, so be ready for some serious Scala syntax and idioms.
Spock is a groovy based testing framework that leverages all the “best practices” of the last several years taking advantage of many of the development experience of the industry. So combine Junit, BDD, RSpec, Groovy and Vulcans… and you get Spock!
This is a significant advancement in the world of testing.
This session assumes some understanding of testing and junit and builds on it. We will introduce and dig deep into Spock as a test specification and mocking tool.
In the words of John Gage, “The network is the computer”. At the heart of everything we do is a complex system of infrastructure from which we are often abstracted. For general application development this abstraction provides the convenience of simplifying our efforts. With a growing number of mobil applications with intermittent connectivity and higher latency, and with increased hostility on the network from a security standpoint, there is great value in pulling back the curtain and understanding the details of this computer.
This session will start with the underlying understanding of networking at a low level. At this level we will discuss, IP, MAC, ARP, DNS and DHCP. As we walk up an abstraction level, we discuss sockets, NAT, gateways and firewalls along with the use of TCP and UDP. Spending some time at this layer can make network developers more productive, as we look at tools which help us answer the question, “who owns this port?“, “where is this packet going?” and “What is my latency and why?“.
The session will end with a little fun looking at wifi, where will we sniff, snort, crack:) From a security stand point we will look at the challenges of wifi and how it has become the weakest component on the net.
This session is extremely fast-pace. The attendees will come away with a more enhanced understanding of the this thing we call the internet. It will include through discussion or demonstration tools such as tcproute, tcpdump, nemesis, nmap, tcpmon and wireshark.
In this session, we'll look at OAuth, focusing on OAuth 2, from the perspective of an application that consumes an OAuth-secured API as well as see how to use OAuth to secure your own APIs.
Web security is nothing new. As users of the web, we're all accustomed to entering our usernames and fumbling to recall our passwords when trying to access private data on one of the many online services we use. But while traditionally web security could be described as a two-party process between a web application and a user, the modern web involves applications that seek to access other applications on behalf of their users. This presents some new challenges in keeping a user's sensitive data secure while still allowing a the third party application to access it.
OAuth is an open standard for authorization, supported by many online services, that allows one application to access a user's data in another application, all while giving the user control of what information is shared.
You can program higher order functions in Groovy quite easily using closures. But the benefits of closures go far beyond that. Groovy has a variety of capabilities hidden in closures.
In this presentation, we will unlock that treasure and explore ways in which we can design applications using Groovy closures, to apply different design patterns, to create fluent interfaces, and even program asynchrony.
Have you ever wished that your local development sandbox could look exactly like production, but you've got a mismatch between your local OS and your production OS? And what about the age old “it works on my machine” excuse that quite often stems from differences between developer sandboxes? Many have turned to virtualization, creating a machine image that can be passed around the team. But who manages the template? How do you keep things in sync?
In this session, we'll explore Vagrant (http://www.vagrantup.com), an open source tool that allows you to easily create and manage virtual development environments that can be provisioned on demand and “thrown away” when no longer needed.
Vagrant is most powerful when we think of it as a tool to enable various workflows that are useful to software development teams. In this talk, we'll walk through the following workflows and examine Vagrant's contributions: