Software Engineer's Guide to UI Design
To most software developers, the command line is the pinnacle of interface design however, most users find this approach a little lacking. Despite a lack of training, many software engineers are called upon to create user interfaces that won't cause their users to grab the pitchforks. In ninety minutes, you'll have the tools to build compelling interfaces.
To most software developers, the command line is the pinnacle of interface design however, most users find this approach a little lacking. Despite a lack of training, many software engineers are called upon to create user interfaces that won't cause their users to grab the pitchforks. In ninety minutes, you'll have the tools to build compelling interfaces.
About Nathaniel Schutta
Nathaniel T. Schutta is a software architect and Java Champion focused on cloud computing, developer happiness and building usable applications. A proponent of polyglot programming, Nate has written multiple books, appeared in countless videos and many podcasts. He’s also a seasoned speaker who regularly presents at worldwide conferences, No Fluff Just Stuff symposia, meetups, universities, and user groups. In addition to his day job, Nate is an adjunct professor at the University of Minnesota, where he teaches students to embrace (and evaluate) technical change. Driven to rid the world of bad presentations, he coauthored the book Presentation Patterns with Neal Ford and Matthew McCullough, and he also published Thinking Architecturally and Responsible Microservices available from O’Reilly. His latest book, Fundamentals of Software Engineering, is currently available in early release.
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