In this session, I will show some examples of mobile apps built with HTML5 that offer instantaneous handling of touch events such as pan gestures. I'll demonstrate best practices using CSS3 transitions to implement card and panel design patterns typical of mobile user interfaces. And I'll show just how easy it is to extend the device features available to HTML5 using Cordova, packaging a mobile app for app store deployment.
Danny Brian got his programming start as a backend developer, wrangling Perl to do all sorts of things for which it was never intended. He wrote some books on software development and document-oriented databases. Eventually he found his true calling: Front-end development. In this “new career” Danny has worked as a designer, Flash developer, and application architect. Today Danny's projects include mobile game development with both HTML5 and the Unity platform. His goal? “To build stuff that people actually like, that stick around for more than a few years, and to help others do the same.”