The word just came down from the VP - you need a mobile app and you need it yesterday. Wait, you've never built a mobile app…it's pretty much the same thing as you've built before just smaller right? Wrong. The mobile experience is different and far less forgiving. How do you design an application for touch? How does that differ from a mouse? Should you build a mobile app or a mobile web site? This workshop will get you started on designing for a new, and exciting, platform. Whether that means iPhone, Android, Windows Phone or something else, you need a plan, this talk will help.
We'll look at some popular web sites discussing what we would do differently in a mobile context and then take a look at the actual mobile experience to see what other designers actually did. Using paper, we'll work though a design or two of our own. We'll wrap up discussing various methods of creating a mobile app - should we use the web or build something native? What about shell apps? While we might not have all the answers, at the end of this workshop you'll know what questions to ask when thinking through your own situation.
Nathaniel T. Schutta is a software architect focused on cloud computing and building usable applications. A proponent of polyglot programming, Nate has written multiple books, appeared in various videos and speaks regularly at conferences worldwide, No Fluff Just Stuff symposia, meetups, universities, and user groups. In addition to his day job, Nate is an adjunct professor at the University of Minnesota where he teaches students to embrace dynamic languages. In an effort to rid the world of bad presentations, Nate coauthored the book Presentation Patterns with Neal Ford and Matthew McCullough.