texturePaint
, not just images. The following pictures show a texturePaint
using a blue-based gradient painted rectangle rotated 45 degrees (oh yes, rotate
now works with degrees, not radians), applied on a rectangle that is drawn over a red-based gradient painted circle. The second image uses the same circle as the current clip![]() |
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As always, the code follows

You may notice that the tiled blue rectangles do not start at the corner of the textured rectangle, but at the corner of the "world origin", this is something I have to figure out how to fix. The code is already on svn (0.4.3-SNAPSHOT) for anyone who wants to play with it.
Groovy Holidays!