Venkat Subramaniam
ArchConf
Clearwater · December 10 - 13, 2018
Founder @ Agile Developer, Inc.
Dr. Venkat Subramaniam is an award-winning author, founder of Agile Developer, Inc., creator of agilelearner.com, and an instructional professor at the University of Houston.
He has trained and mentored thousands of software developers in the US, Canada, Europe, and Asia, and is a regularly-invited speaker at several international conferences. Venkat helps his clients effectively apply and succeed with sustainable agile practices on their software projects.
Venkat is a (co)author of multiple technical books, including the 2007 Jolt Productivity award winning book Practices of an Agile Developer. You can find a list of his books at agiledeveloper.com. You can reach him by email at venkats@agiledeveloper.com or on twitter at @venkat_s.
Presentations
Applying Design Patterns
Learning about design patterns is not really hard. Using design patterns is also not that hard. But, using the right design pattern for the right problem is not that easy. If instead of looking for a pattern to use if we decide to look for the design force behind a problem it may lead to better solutions. Furthermore, with most mainstream languages supporting lambda expressions and functional style, the patterns appear in so many more elegant ways as well.
Design Patterns in the Light of Lambda Expressions
Design patterns are common place in OO programming. With the introduction of lambda expressions in languages like Java, one has to wonder about their influence on design patterns.
Towards an Evolutionary Architecture and Design
Big up front design is discouraged in agile development. However, we know that architecture plays a significant part in software systems. Evolving architecture during the development of an application seems to be a risky business.
Core Software Design Principles
Creating code is easy, creating good code takes a lot of time, effort, discipline, and commitment. The code we create are truly the manifestations of our designs. Creating a lightweight design can help make the code more extensible and reusable.
Measuring Quality of design (1/2 day workshop)
Before spending substantial effort in refactoring or altering design, it would be prudent to evaluate the current quality of design. This can help us decide if we should proceed with refactoring effort or a particular alteration of design. Furthermore, after evolving a design, using some design metrics would help us to evaluate if we have improved on the design front.
Measuring Quality of design (1/2 day workshop)
Before spending substantial effort in refactoring or altering design, it would be prudent to evaluate the current quality of design. This can help us decide if we should proceed with refactoring effort or a particular alteration of design. Furthermore, after evolving a design, using some design metrics would help us to evaluate if we have improved on the design front.
Towards an Agile Design
It's common knowledge: software must be extensible, easier to change, less expensive to maintain. But, how? That's what we often struggle with. Thankfully there are some really nice design principles and practices that can help us a great deal in this area.
Towards an Agile Design
It's common knowledge: software must be extensible, easier to change, less expensive to maintain. But, how? That's what we often struggle with. Thankfully there are some really nice design principles and practices that can help us a great deal in this area.
Architecting and Designing Reactive System and Applications
The ideas of reactive systems and reactive programming has been around for a while. However, changes in many areas including how applications are deployed to how applications are used, including big data, have resulted in a renewed interest in this area.
Architectural Principles and Practices for building MicroServices
Transitioning from a monolith to a microservices based architecture is a non-trivial endeavor. It is mired with many practices that may lead to a disastrous implementation if we're not careful.
Qualities of a Highly Effective Architect
Many developers aspire to become architects. Some of us serve currently as architects while the rest of us may hope to become one some day. We all have worked with architects, some good, and some that could be better. What are the traits of a good architect? What are the skills and qualities we should pick to become a very good one?
Twelve Ways to Make Code Suck Less
We all have seen our share of bad code and some really good code as well. What are some of the common anti patterns that seem to be recurring over and over in code that sucks? By learning about these code smells and avoiding them, we can greatly help make our code better.
Migrating to Java Modules: Why and How
Java Modules are the future. However, our enterprise applications have legacy code, a lots of it. How in the world do we migrate from the old to the new? What are some of the challenges. In this presentation we will start with an introduction to modules and learn how to create them. Then we will dive into the differences between unnamed modules, automatic modules, and explicit modules. After that we will discuss some key limitations of modules, things that may surprise your developers if they're not aware of. Finally we will discuss how to migrate current applications to use modules.