Daniel Lacasse
Gradle Summit
Palo Alto · June 22 - 23, 2017

Principal Engineer at Gradle Inc.
Daniel is a software engineer at Gradle, Inc. , where he is currently focused on native (C/C++/Assembly/Obj-C/Obj-C++) development with the build tool. Before joining Gradle Inc., he was responsible for developing and maintaining happiness in the context of native development with Gradle. He has a passion for making the development process a breeze for developers and nailing top quality releases.
Presentations
Correct and Flexible Native Builds... By Default
The native software ecosystem is overflowing with build systems competing on performance, correctness, and flexibility. As one of the most popular build system, Gradle has been providing impressive native domain modeling for the last four years; most notably, multi-variant dimension, toolchains, binaries and source sets.
The advantage of Gradle goes beyond the native domain. With this polyglot build system, the Gradle community has discovered patterns that allow users to automate every aspect of a project. Gradle has revolutionized the way software are built and shipped.