Twin Cities Software Symposium - March 6 - 8, 2015 - No Fluff Just Stuff

Nathaniel Schutta

Twin Cities Software Symposium

Minneapolis · March 6 - 8, 2015

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Nathaniel Schutta

Architect as a Service

Nathaniel T. Schutta is a software architect and Java Champion focused on cloud computing, developer happiness and building usable applications. A proponent of polyglot programming, Nate has written multiple books, appeared in countless videos and many podcasts. He’s also a seasoned speaker who regularly presents at worldwide conferences, No Fluff Just Stuff symposia, meetups, universities, and user groups. In addition to his day job, Nate is an adjunct professor at the University of Minnesota, where he teaches students to embrace (and evaluate) technical change. Driven to rid the world of bad presentations, he coauthored the book Presentation Patterns with Neal Ford and Matthew McCullough, and he also published Thinking Architecturally and Responsible Microservices available from O’Reilly. His latest book, Fundamentals of Software Engineering, is currently available in early release.

Presentations

Agile in the Large

Almost every example of an agile project involves a single team and while many successful projects are delivered that way, most enterprise software requires the interaction of several teams. But how do we scale agile beyond a single team? What practices translate and which ones don't? In this talk we'll discuss some of the issues you'll encounter as you move agile beyond a single group and how you can keep multiple stakeholders happy. While it isn't as simple as having a “scrum of scrums” it isn't as hard as replacing every line of COBOL.

Leading Technical Change

Technology changes, it's a fact of life. And while many developers are attracted to the challenge of change, many organizations do a particularly poor job of adapting. We've all worked on projects with, ahem, less than new technologies even though newer approaches would better serve the business. But how do we convince those holding the purse strings to pony up the cash when things are “working” today? At a personal, how do we keep up with the change in our industry?

The Who and What of Agile - Personas and Story Maps

Successful projects require any number of practices but if you don't know who you're building it for or what you're supposed to build, failure is a distinct possibility. How do we capture the who and what? Personas and story maps are two effective techniques that you can leverage. After discussing the basics, we'll break into small groups and you'll have a chance to actually try building a set of personas as well as a story map.

Communication for Architects

At the end of the day, an architect's primary job is to communicate. Not only do we need to make sure our teams understand the design of the system well enough to implement it, we must be able to explain our decisions to an audience that isn't impressed with how many TLAs you can rattle off in one sentence. Successful architects need to seamlessly transition from in depth technical conversations to budget meetings to discussions with end users adjusting the message to fit the audience.