RWX / CDX - November 27 - 30, 2012 - No Fluff Just Stuff

Meghan Wilker

RWX / CDX

Fort Lauderdale · November 27 - 30, 2012

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Meghan Wilker

Co-author Interactive Project Management

Meghan specializes in using strategy, technology, and process to bring people and products together. Her public speaking, writing and outreach guides individuals and businesses to develop smart digital products. Whether she's managing a team or mentoring students, she believes that technology creates endless opportunities to make life easier and to produce meaningful connections. She empowers users to proactively engage with the web by being aware, educated, and attentive and spearheads dialogue that drives evolution within the interactive community.

Meghan is the VP, Managing Director at Clockwork Active Media, a digital agency specializing in designing and developing business solutions for web and mobile. She's a contributing writer at GTDtimes.com, and was named as a “Woman to Watch” by the Minneapolis/St. Paul Business Journal.

Presentations

Dawn of the Devs

The interactive industry has a little PR problem: half the world sees us as reclusive loners sitting in dark rooms, and the other half sees us as app-happy adult kids riding through offices on scooters. However inaccurate this is, we have to change it. Future projects are riding on it, our industry is depending on it, and end users need it.

Interactive is only 50% technology; the other 50% is about people. The quality of our technological work directly correlates to how well we work with people, and people's experiences with what we build. We have a responsibility to make projects better and to create end products that are actually–in practice–the best solutions for our clients' problems. We have to learn to talk about what we do and how we do it, we have to teach clients how to think intelligently about the possibilities and realities of interactive products, and we have to ask our team members to do the same.