Thomas Valletta
RWX / CDX
Fort Lauderdale · November 27 - 30, 2012

Mobile Architect
Thomas A. Valletta, Mobile Architect, Open Web Evangelist, and hack has been developing for the web for fourteen years. His clients range across industries including defence, healthcare, technology, e-commerce, human resources and religion. He has professionally developed native applications for Android, iPhone, WebOS, Blackberry, and Windows. He has engineered solutions using Java, .Net, PHP, JavaScript, Objective C, VBScript and Commodore Basic (I am pretty sure that those last two don't count). He lives outside of Salt Lake City, Utah with his wife and four children.
Presentations
Web Gaming APIs and their applications in business
In the last couple months many new gaming APIs have landed in the latest browsers. These APIs give game developers better access to hardware and device resources. They also provide significant performance improvements to existing code.
Vert.x vs. Node.js
Node is fast, dynamic, and trendy. Vert.x is practically unheard of. But some people claim that Vert.x could be the Node killer.
Simpler Social Integration using API Mashups
Each day our mobile gaming platform is becoming more and more capable. Each day the need to send games to the mobile browser increases. Many game designers are forcing developers into the same social integration UI flows that Desktop browsers have.
The Web API
The WebAPI is providing developers with the ability to interact with device hardware and resources that have only been available to native platform stacks. Through the WebAPI web developers now have access to battery levels, screen orientation, cameras, background services, the file system, network status, radios, and much more. We will step through each of the APIs within the WebAPI showing code, demos, and browser support.