ÜberConf - July 12 - 15, 2011 - No Fluff Just Stuff

Matt Stine

ÜberConf

Denver · July 12 - 15, 2011

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Matt Stine

I Enable Early-Career Enterprise Software Engineers to Continuously Improve

My passion is taking a metaphysical approach to software engineering: what is the nature of the collaborative game that we continuously play, and are there better, more contextually-aware ways to play that game?

By day I lead a team tasked with taking a first-principles-centric approach to intentionally enabling programming language usage at the largest bank in the United States.

By night I write and teach my way through a masterclass in software engineering and architecture targeting early-career software engineers working in large-scale enterprise technology organizations.

What is the primary goal?

To win the game. More seriously: to get 1% better every day at providing business value through software.

Who am I?

I'm a 22-year veteran of the enterprise software industry. I've played almost every role I can imagine:

  • Software Engineer
  • Software Architect
  • Technical Lead
  • Engineering Manager
  • Consultant
  • Product Manager
  • Field CTO
  • Developer Advocate
  • Conference Speaker
  • Author
  • Technical Trainer
  • Technical Marketer
  • Site Reliability Engineer
  • Desktop Support Specialist

I've worked at Fortune 500 companies, a tenacious teal cloud startup, and a not-for-profit children's hospital. I've written a book, and I've hosted a podcast. I've learned a lot along the way, including many things I wish I'd known when I first got started. And so now I want to pass those learnings on to you, especially if you've only just begun your career.

Presentations

Effective Java Reloaded

Even with the recent explosion in alternative languages for the JVM, the vast majority of us are still writing code in “Java the language” in order to put bread on the table. Proper craftsmanship demands that we write the best Java code that we can possibly write. Fortunately we have a guide in Joshua Bloch's Effective Java.

C is for Continuous: Going Beyond Continuous Integration

You've got your build automated using Ant/Maven/Gradle and you're building and running your unit test suite every time you check-in. That's easy. In fact, with Jenkins you can do this in under 5 minutes.

However, if we want to move beyond “mere” Continuous Integration to Continuous Delivery, there are many other areas in which we need to achieve “push button” automation. This talk will survey many of these areas and tie everything together with an integrated case study at the end.

Executable Specifications: Automating Your Requirements Document with Geb and Spock

One of the hallmarks of lean software development is the elimination of waste. Several of the key wastes in software development revolve around incomplete, incorrect, or obsolete documentation, especially documentation of requirements. One effective means of ensuring that your requirements documentation is complete, correct, and up-to-date is to make it executable. That sounds nice, but how do we get it done, especially in the world of modern, cross-browser web applications?

Code Archaeology

Feature requests are steadily pouring in, but the team cannot respond to them. They are paralyzed. The codebase on which the company has “bet the business” is simply too hard to change. It's your job to clean up the mess and get things rolling again. Where do you begin? Your first task is to get the lay of the land by applying a family of techniques we'll call “Code Archaeology.”

Effective Java Reloaded

Even with the recent explosion in alternative languages for the JVM, the vast majority of us are still writing code in “Java the language” in order to put bread on the table. Proper craftsmanship demands that we write the best Java code that we can possibly write. Fortunately we have a guide in Joshua Bloch's Effective Java.

Rock SOLID Software

Object-oriented programming was formally introduced in the 1970's with the advent of Smalltalk. C++ took it mainstream in the 1980's, and Java carried it to the next level in the 1990's. Unfortunately, if you examine the vast majority of Java codebases, what you'll find is a bunch of C-style structs (a.k.a. JavaBeans) and functions. As these codebases grow, a number of design smells can potentially crop up, which in turn cripple our ability to respond to change. We need SOLID principles that we can apply to keep our software clean and malleable.