Southern Ohio Software Symposium - August 15 - 17, 2008 - No Fluff Just Stuff

Howard Lewis Ship

Southern Ohio Software Symposium

Cincinnati · August 15 - 17, 2008

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Howard Lewis Ship

Creator of Apache Tapestry

Howard Lewis Ship is the original creator of the Apache Tapestry project, and is a noted expert on Java framework design and developer productivity. He has over twenty years of full-time software development under his belt, with over fifteen years of Java. He cut his teeth writing customer support software for Stratus Computer, but eventually traded PL/1 for Objective-C and NeXTSTEP before settling into Java.

Howard has been developing financial and e-commerce applications in 100% Clojure since 2012.

Howard currently works for Wal-Mart's Global E-Commerce division. He lives in Portland, Oregon with his wife Suzanne, and his children, Jacob and Olivia.

Presentations

Introduction to Tapestry 5

Tapestry 5 is a complete rewrite of Tapestry from the ground up. It takes everything good about Tapestry and cranks the volume up to eleven, while removing the frustrating parts of using Tapestry. This session takes the wraps off this new and innovative technology, showing off important new features such as live class reloading (the ability to change your Java classes and continue using the application without interruption or redeployment), the simplified coding model, and the total lack of XML. This session is of interest to those already using Tapestry 4, and those new to Tapestry and ready to jump on the bandwagon.

Pragmatic Patterns with Tapestry 5 IoC

Everyone likes the Gang of Four design patterns, but it's not always clear just how to make use of them in your day to day coding efforts. Hidden inside Tapestry 5 is an Inversion of Control (IoC) container that is structured around several common patterns (Chain of Command, Strategy, Decorator and Filter Chain will be covered). This isn't academic navel-gazing … this is about leveraging the common patterns so that you can write code you can easily test, and about creating frameworks and toolkits that can be easily extended.

We'll see how Tapestry uses these patterns, and go from there into how you can apply the same techniques to your own projects, resulting in better, cleaner, more testable code.

Guerilla Unit Testing Part 1: TestNG

Part one (of two) covers the TestNG unit testing framework, and shows how it integrates with Selenium (for integration testing).

Guerilla Unit Testing Part 2: The Weird and Wonderful EasyMock

In part two (of two) we go in depth on EasyMock, the weird and wonderful tool for creating mock objects on the fly. We'll do a good bit of live coding as we examine how to use, tame and extend this powerful tool.