Ted Neward
Gateway Software Symposium
St. Louis · March 7 - 9, 2008
Presentations
The Busy Java Developer's Guide to Concurrency (Part 1: Threads)
Java's threading capabilities took a serious turn for the better with the release of Java5, thanks to the incorporation of the java.util.concurrent packages, a set of pre-built components for thread pooling and execution, synchronization, and more.
The Busy Java Developer's Guide to Concurrency (Part 2: Concurrency)
Java's threading capabilities have been a part of the Java platform since its inception, yet for many Java developers, using Threads still remain a dark and mysterious art, and synchronization beyond the use of the “synchronized” keyword is almost unknown.
The Busy Java Developer's Guide to ClassLoaders
If you've ever gotten a ClassCastException and just knew the runtime was wrong about it, or found yourself copying .jar files all over your production server just to get your code to run, then you probably find the Java ClassLoader mechanism to be deep, dark, mysterious, and incomprehensible. Take a deep breath, and relax–ClassLoaders aren't as bad as they seem at first, once you understand a few basic rules regarding their operation, and have a bit more tools in your belt to diagnose ClassLoader problems. And once you've got that, and hear about ClassLoaders' ability to run multiple versions of the same code at the same time, and to provide isolation barriers inside your application, or even compile code on the fly from source form, you might just find that you like ClassLoaders after all… maybe.
The Busy Java Developer's Guide to Hacking with the JDK
Ever since its 1.1 release, the Java Virtual Machine steadily becomes a more and more “hackable” (configurable, pluggable, customizable, choose your own adjective here) platform for Java developers, yet few, if any, Java developers take advantage of it. Time to take the kid gloves off, crack open the platform, and see what's there. Time to play.
The Busy Java Developer's Guide to Native Code
As much as the Java Virtual Machine and libraries provide a comfortable womb in which to write code, moments appear in every Java developer's life when they just have to call down to code that exists at the native, C-executable, level. Java provides a standard API for doing this–Java Native Interface–but its use is at once both darkly mysterious and… well… painful.
The Busy Java Developer's Guide to Annotations
Want to get the soup-to-nuts story on Java annotations? In this presentation, we'll first talk about what annotations provide to the Java language. After setting ourselves a conceptual basis to operate from, we'll look at the language definition for Java annotations, from how to use them to how to define them. Finally, we'll take a look at the other side of annotations, consuming them at source-level (using “apt”, the annotation processing tool), class-level (using a bytecode toolkit such as BCEL), and at runtime (using enhancements to the Reflection API made in Java5).