Enterprise, Virtual Machine and Language Wonk
Ted Neward is an independent consultant specializing in high-scale enterprise systems, working with clients ranging in size from Fortune 500 corporations to small 20-person shops. He speaks on the conference circuit, including the No Fluff Just Stuff Symposium tour, discussing Java, .NET and XML service technologies, focusing on Java-.NET interoperability. He has written several widely-recognized books in both the Java and .NET space, including the recently-released "Effective Enterprise Java". He lives in the Pacific Northwest with his wife, two sons, four video-game consoles, thousands of books (on programming and otherwise), and eight PCs.Presentations by Ted Neward
The Busy Java Developer's Guide to Native Code
As much as the Java Virtual Machine and libraries provide a comfortable womb in which to write code, moments appear in every Java developer's life when they just have to call down to code that exists at the native, C-executable, level. Java provides a standard API for doing this--Java Native Interface--but its use is at once both darkly mysterious and... well... painful.The Busy Java Developer's Guide to Concurrency (Part 2: Concurrency)
Java's threading capabilities have been a part of the Java platform since its inception, yet for many Java developers, using Threads still remain a dark and mysterious art, and synchronization beyond the use of the "synchronized" keyword is almost unknown.The Busy Java Developer's Guide to ClassLoaders
If you've ever gotten a ClassCastException and just knew the runtime was wrong about it, or found yourself copying .jar files all over your production server just to get your code to run, then you probably find the Java ClassLoader mechanism to be deep, dark, mysterious, and incomprehensible. Take a deep breath, and relax--ClassLoaders aren't as bad as they seem at first, once you understand a few basic rules regarding their operation, and have a bit more tools in your belt to diagnose ClassLoader problems. And once you've got that, and hear about ClassLoaders' ability to run multiple versions of the same code at the same time, and to provide isolation barriers inside your application, or even compile code on the fly from source form, you might just find that you like ClassLoaders after all... maybe.Why the Next Five Years Will Be About Languages
Thanks to the plateau of per-chip performance increases and the resulting need to work better with multi-core CPUs, the relative difficulty of mapping user requirements to general-purpose programming languages, the emergence of language-agnostic "virtual machines" that abstract away the machine, the relative ceiling of functionality we're finding on the current crop of object-oriented languages, and the promise and power of productivity of dynamically-typed or more loosely-typed languages, we're about to experience a renaissance of innovation in programming languages.The Busy Java Developer's Guide to Jaskell
Jaskell is a lazy functional scripting language for Java, featuring higher-order functions, function currying, string interpolation, lazy evaluation, a simple syntax, and more.The Busy Java Developer's Guide to Google Protocol Buffers
Google has done it again, surprising the industry with another open-source project; this time, they've chosen to tackle the message format corner of the industry, releasing their "Protocol Buffers" implementation for the world to use and examine, one that is, in their words, "XML, but smaller, faster, and more efficient".The Busy Java Developer's Guide to Debugging
Bugs? We all know your code has no bugs, but someday, you're going to find yourself tracking down a bug in somebody else's code, and that's when it's going to be helpful to have some basic ideas about bug-tracking in your toolbox. Learn to make use of the wealth of tools that the Java Standard Platform makes available to you--tools that your IDE may not know exist, tools that you can make use of even within a production environment.The Busy Java Developer's Guide to C#
We've all heard about Microsoft's latest contribution to the programming language space, but how hard is it for a Java developer to learn C#, really? In this talk, I'll take you from knowing nothing about C#, to a developer who can claim "C#" as one of your programming languages... in 90 minutes.The Busy Java Developer's Guide to Performance and Scalability
Wondering why your enterprise Java app just... sucks? Trying to figure out why you can't get more than 10 concurrent users online at the same time? Looking for ways to try and spot the slowdowns and ways to fix them?The Busy Java Developer's Guide to Scala: Part 2 (Functional)
Scala is a general purpose programming language designed to express common programming patterns in a concise, elegant, and type-safe way. It smoothly integrates features of object-oriented and functional languages, incorporating some of the syntactic enhancements of Ruby and other dynamic languages, yet maintaining a type-safe, type-inferred, strongly-checked syntax.The Busy Java Developer's Guide to Concurrency (Part 1: Threads)
Java's threading capabilities took a serious turn for the better with the release of Java5, thanks to the incorporation of the java.util.concurrent packages, a set of pre-built components for thread pooling and execution, synchronization, and more.The Busy Java Developer's Guide to Reflection
If you've never used Reflection (java.lang.reflect), you don't know what you're missing. In this presentation, we'll take a code-first, soup-to-nuts look at the Java Reflection APIs, from how to examine the class metadata that Reflection provides, to using annotations to enhance that metadata with your own information, even through the use of Java Dynamic Proxies to create flexible object "interceptors" that can layer services in front of ordinary method calls with nothing more complicated and an interface and a factory.The Busy Java Developer's Guide to JVM Bytecode
Java bytecode is the code set used by the Java runtime (the JVM) that is JIT-compiled into native code at runtime. Find out how to read (and write) JVM bytecode directly, so as to better understand how the runtime works, and be able to disassemble key libraries that you depend on. We?ll even take a look at the new bytecode instructions being debated for introduction in Java 7, and how they might behave and operate. We'll also tackle examining tools and libraries that can be used to manipulate Java bytecode directly, such as Javassist, ASM and BCEL, and why and when you might do this.Pragmatic XML Services: Using Celtix/CXF (XFire)
Much discussion is made around XML services, including a presentation I've done in previous shows. Now, it's time to put rubber to road and see how to implement RESTful SOAP-based services, over a variety of transports, using (in this case) the merged XFire/CXF projects, known collectively as Celtix (or, its semi-commercial big brother, Celtix Enterprise). XML messages over a transport of your choice, baby, and all of it completely compatible with the Big Vendor on the other side of the road. JAXWS may not suck quite as bad as was first reported. Oh, and lest the RESTafarians grow nervous... yeah, we got you covered, too, along with the dynamic language crowd.The Busy Java Developer's Guide to Annotations
Want to get the soup-to-nuts story on Java annotations? In this presentation, we'll first talk about what annotations provide to the Java language. After setting ourselves a conceptual basis to operate from, we'll look at the language definition for Java annotations, from how to use them to how to define them. Finally, we'll take a look at the other side of annotations, consuming them at source-level (using "apt", the annotation processing tool), class-level (using a bytecode toolkit such as BCEL), and at runtime (using enhancements to the Reflection API made in Java5).The Busy Java Developer's Guide to ECMA (Java) Script
ECMAScript, better known by its original name, Javascript, remains one of the most popular--and misunderstood--programming languages in use today. While most developers see Javascript as a crippled form of its namesake (Java), it turns out that ECMAScript represents a powerful dynamically-typed language, easily equal to the other popular dynamic languages of the day (Python or Ruby).The Busy Java Developer's Guide to Monitoring
Crashes? Outages? Slow response? We all know that it's never your code that causes these things, but for some reason those pesky system administrators still insist on paging you at 4AM to come in and fix those problems, anyway. For some reason, they just keep expecting you to support this thing, even after QA said it was OK!The Busy Java Developer's Guide to Rules and Rules Engines Using JESS
If you've been keeping your ear to the ground, you may have heard some talk recently about "rules", "business rules" and "rules engines", but not necessarily any clear discussion on what they are, how to use or design them, or why they might be useful or important.The Busy Java Developer's Guide to Clojure
Clojure is a dynamic programming language, targeting the JVM. Designed to be a general-purpose language, it combines the approachability and interactive style of a scripting language with an efficient and robust infrastructure for multithreaded programming. As a dialect of Lisp, it shares the code-as-data philosophy and provides a powerful macro system, but runs as compiled bytecode.The Busy Java Developer's Guide to Java Platform Security
Permissions, policy, SecurityExceptions, oh my! The Java platform is a rich and powerful platform, complete with a rich and powerful security mechanism, but sometimes understanding it and how it works can be daunting and intimidating, and leave developers with the basic impression that it's mysterious and dark and incomprehensible. Nothing could be further from the truth, and in this presentation, we'll take a pragmatic, code-first look at the Java security platform, including Permissions, the SecurityManager and its successor, AccessController, the Policy class and policy file syntax, JAAS, and more.The Busy Java Developer's Guide to Scala: Part 1 (Syntax and Objects)
Scala is a general purpose programming language designed to express common programming patterns in a concise, elegant, and type-safe way. It smoothly integrates features of object-oriented and functional languages, incorporating some of the syntactic enhancements of Ruby and other dynamic languages, yet maintaining a type-safe, type-inferred, strongly-checked syntax.The Busy Java Developer's Guide to Hacking (on) the JDK
Ever since its 1.1 release, the Java Virtual Machine steadily becomes a more and more "hackable" (configurable, pluggable, customizable, choose your own adjective here) platform for Java developers, yet few, if any, Java developers take advantage of it. Time to take the kid gloves off, crack open the platform, and see what's there. Time to play.The Busy Java Developer's Guide to Building a Language
Ever wanted to truly explore what it would be like to be a James Gosling, or a Bjarne Stroustrup, or Anders Hjalsberg? Want to see what it's really like, building a language from soup to nuts?The Busy Developer's Guide to Scala
Scala is a new programming language incorporating the most important concepts of object-oriented and functional languages and running on top of the Java Virtual Machine as standard "dot-class" files.Books by Ted Neward
Interoperability Happens
Ted's takes on the enterprise Java, .NET and Web services communities and technologies
Tuesday, August 19, 2008
For those of you who were at the Cinncinnati NFJS show, please continue on to the next blog entry in your reader--you've already heard this. For those of you who weren't, then allow me to make the announcement:
Hi. My name's Ted Neward, and I am now a ThoughtWorker.
After four months of discussions, interviews, more discussions and more interviews, I can finally say that ThoughtWorks and I have come to a meeting of the minds, and starting 3 September I will be a Principal Consultant at ThoughtWorks. My role there will be to consult, write, mentor, architect and speak on Java, .NET, XML Services (and maybe even a little Ruby), not to mention help ThoughtWorks' clients achieve IT success in other general ways.
Yep, I'm basically doing the same thing I've been doing for the last five years. Except now I'm doing it with a TW logo attached to my name.
By the way, ThoughtWorkers get to choose their own titles, and I'm curious to know what readers think my title should be. Send me your suggestions, and if one really strikes home, I'll use it and update this entry to reflect the choice. I have a few ideas, but I'm finding that other people can be vastly more creative than I, and I'd love to have a title that rivals Neal's "Meme Wrangler" in coolness.
Oh, and for those of you who were thinking this, "Seat Warmer" has already been taken, from what I understand.
Honestly, this is a connection that's been hovering at the forefront of my mind for several years. I like ThoughtWorks' focus on success, their willingness to explore new ideas (both methodologies and technologies), their commitment to the community, their corporate values, and their overall attitude of "work hard, play hard". There have definitely been people who came away from ThoughtWorks with a negative impression of the company, but they're the minority. Any company that encourages T-shirts and jeans, XBoxes in the office, and wants to promote good corporate values is a winner in my book. In short, ThoughtWorks is, in many ways, the consulting company that I would want to build, if I were going to build a consulting firm. I'm not a wild fan of the travel commitments, mind you, but I am definitely no stranger to travel, we've got some ideas about how I can stay at home a bit more, and frankly I've been champing at the bit to get injected into more agile and team projects, so it feels like a good tradeoff. Plus, I get to think about languages and platforms in a more competitive and hostile way--not that TW is a competitive and hostile place, mind you, but in that my new fellow ThoughtWorkers will not let stupid thoughts stand for long, and will quickly find the holes in my arguments even faster, thus making the arguments as a whole that much stronger... or shooting them down because they really are stupid. (Either outcome works pretty well for me.)
What does this mean to the rest of you? Not much change, really--I'm still logging lots of hours at conferences, I'm still writing (and blogging, when the muse strikes), and I'm still available for consulting/mentoring/speaking; the big difference is that now I come with a thousand-strong developers of proven capability at my back, not to mention two of the more profound and articulate speakers in the industry (in Neal and Martin) as peers. So if you've got some .NET, Java, or Ruby projects you're thinking about, and you want a team to come in and make it happen, you know how to reach me.
Enterprise consulting, mentoring or instruction. Java, C++, .NET or XML services. 1-day or multi-day workshops available. Contact me for details.
Thursday, August 14, 2008
Another DZone newsletter crosses my Inbox, and again I feel compelled to comment. Not so much in the uber-aggressive style of my previous attempt, since I find myself more on the fence on this one, but because I think it's a worthwhile debate and worth calling out.
The article in question is "5 Reasons Why You Don't Want A Jack-of-all-Trades Developer", by Rebecca Murphey. In it, she talks about the all-too-common want-ad description that appears on job sites and mailing lists:
I've spent the last couple of weeks trolling Craigslist and have been shocked at the number of ads I've found that seem to be looking for an entire engineering team rolled up into a single person. Descriptions like this aren't at all uncommon:
Candidates must have 5 years experience defining and developing data driven web sites and have solid experience with ASP.NET, HTML, XML, JavaScript, CSS, Flash, SQL, and optimizing graphics for web use. The candidate must also have project management skills and be able to balance multiple, dynamic, and sometimes conflicting priorities. This position is an integral part of executing our web strategy and must have excellent interpersonal and communication skills.
Her disdain for this practice is the focus of the rest of the article:
Now I don't know about you, but if I were building a house, I wouldn't want an architect doing the work of a carpenter, or the foundation guy doing the work of an electrician. But ads like the one above are suggesting that a single person can actually do all of these things, and the simple fact is that these are fundamentally different skills. The foundation guy may build a solid base, but put him in charge of wiring the house and the whole thing could, well, burn down. When it comes to staffing a web project or product, the principle isn't all that different -- nor is the consequence.
I'll admit, when I got to this point in the article, I was fully ready to start the argument right here and now--developers have to have a well-rounded collection of skills, since anecdotal evidence suggests that trying to go the route of programming specialization (along the lines of medical specialization) isn't going to work out, particularly given the shortage of programmers in the industry right now to begin with. But she goes on to make an interesting point:
The thing is, the more you know, the more you find out you don't know. A year ago I'd have told you I could write PHP/MySQL applications, and do the front-end too; now that I've seen what it means to be truly skilled at the back-end side of things, I realize the most accurate thing I can say is that I understand PHP applications and how they relate to my front-end development efforts. To say that I can write them myself is to diminish the good work that truly skilled PHP/MySQL developers are doing, just as I get a little bent when a back-end developer thinks they can do my job.
She really caught me eye (and interest) with that first statement, because it echoes something Bjarne Stroustrup told me almost 15 years ago, in an email reply sent back to me (in response to my rather audacious cold-contact email inquiry about the costs and benefits of writing a book): "The more you know, the more you know you don't know". What I think also caught my eye--and, I admit it, earned respect--was her admission that she maybe isn't as good at something as she thought she was before. This kind of reflective admission is a good thing (and missing far too much from our industry, IMHO), because it leads not only to better job placements for us as well as the companies that want to hire us, but also because the more honest we can be about our own skills, the more we can focus efforts on learning what needs to be learned in order to grow.
She then turns to her list of 5 reasons, phrased more as a list of suggestions to companies seeking to hire programming talent; my comments are in italics:
So to all of those companies who are writing ads seeking one magical person to fill all of their needs, I offer a few caveats before you post your next Craigslist ad:
1. If you're seeking a single person with all of these skills, make sure you have the technical expertise to determine whether a person's skills match their resume. Outsource a tech interview if you need to. Any developer can tell horror stories about inept predecessors, but when a front-end developer like myself can read PHP and think it's appalling, that tells me someone didn't do a very good job of vetting and got stuck with a programmer who couldn't deliver on his stated skills.
(T: I cannot stress this enough--the technical interview process practiced at most companies is a complete sham and travesty, and usually only succeeds in making sure the company doesn't hire a serial killer, would-be terrorist, or financially destitute freeway-underpass resident. I seriously think most companies should outsource the technical interview process entirely.)
2. A single source for all of these skills is a single point of failure on multiple fronts. Think long and hard about what it will mean to your project if the person you hire falls short in some aspect(s), and about the mistakes that will have to be cleaned up when you get around to hiring specialized people. I have spent countless days cleaning up after back-end developers who didn't understand the nuances and power of CSS, or the difference between a div, a paragraph, a list item, and a span. Really.
(T: I'm not as much concerned about the single point of failure argument here, to be honest. Developers will always have "edges" to what they know, and companies will constantly push developers to that edge for various reasons, most of which seem to be financial--"Why pay two people to do what one person can do?" is a really compelling argument to the CFO, particularly when measured against an unquantifiable, namely the quality of the project.)
3. Writing efficient SQL is different from efficiently producing web-optimized graphics. Administering a server is different from troubleshooting cross-browser issues. Trust me. All are integral to the performance and growth of your site, and so you're right to want them all -- just not from the same person. Expecting quality results in every area from the same person goes back to the foundation guy doing the wiring. You're playing with fire.
(T: True, but let's be honest about something here. It's not so much that the company wants to play with fire, or that the company has a manual entitled "Running a Dilbert Company" that says somewhere inside it, "Thou shouldst never hire more than one person to run the IT department", but that the company is dealing with limited budgets and headcount. If you only have room for one head under the budget, you want the maximum for that one head. And please don't tell me how wrong that practice of headcount really is--you're preaching to the choir on that one. The people you want to preach to are the Jack Welches of the world, who apparently aren't listening to us very much.)
4. Asking for a laundry list of skills may end up deterring the candidates who will be best able to fill your actual need. Be precise in your ad: about the position's title and description, about the level of skill you're expecting in the various areas, about what's nice to have and what's imperative. If you're looking to fill more than one position, write more than one ad; if you don't know exactly what you want, try harder to figure it out before you click the publish button.
(T: Asking people to think before publishing? Heresy! Truthfully, I don't think it's a question of not knowing what they want, it's more trying to find what they want. I've seen how some of these same job ads get generated, and it's usually because a programmer on the team has left, and they had some degree of skill in all of those areas. What the company wants, then, is somebody who can step into exactly what that individual was doing before they handed in their resignation, but ads like, "Candidate should look at Joe Smith's resume on Dice.com (http://...) and have exactly that same skill set. Being named Joe Smith a desirable 'plus', since then we won't have to have the sysadmins create a new login handle for you." won't attract much attention. Frankly, what I've found most companies want is to just not lose the programmer in the first place.)
5. If you really do think you want one person to do the task of an entire engineering team, prepare yourself to get someone who is OK at a bunch of things and not particularly good at any of them. Again: the more you know, the more you find out you don't know. I regularly team with a talented back-end developer who knows better than to try to do my job, and I know better than to try to do his. Anyone who represents themselves as being a master of front-to-back web development may very well have no idea just how much they don't know, and could end up imperiling your product or project -- front to back -- as a result.
(T: Or be prepared to pay a lot of money for somebody who is an expert at all of those things, or be prepared to spend a lot of time and money growing somebody into that role. Sometimes the exact right thing to do is have one person do it all, but usually it's cheaper to have a small team work together.)
(On a side note, I find it amusing that she seems to consider PHP a back-end skill, but I don't want to sound harsh doing so--that's just a matter of perspective, I suppose. (I can just imagine the guffaws from the mainframe guys when I talk about EJB, message-queue and Spring systems being "back-end", too.) To me, the whole "web" thing is front-end stuff, whether you're the one generating the HTML from your PHP or servlet/JSP or ASP.NET server-side engine, or you're the one generating the CSS and graphics images that are sent back to the browser by said server-side engine. If a user sees something I did, it's probably because something bad happened and they're looking at a stack trace on the screen.)
The thing I find interesting is that HR hiring practices and job-writing skills haven't gotten any better in the near-to-two-decades I've been in this industry. I can still remember a fresh-faced wet-behind-the-ears Stroustrup-2nd-Edition-toting job candidate named Neward looking at job placement listings and finding much the same kind of laundry list of skills, including those with the impossible number of years of experience. (In 1995, I saw an ad looking for somebody who had "10 years of C++ experience", and wondering, "Gosh, I guess they're looking to hire Stroustrup or Lippmann", since those two are the only people who could possibly have filled that requirement at the time. This was right before reading the ad that was looking for 5 years of Java experience, or the ad below it looking for 15 years of Delphi....)
Given that it doesn't seem likely that HR departments are going to "get a clue" any time soon, it leaves us with an interesting question: if you're a developer, and you're looking at these laundry lists of requirements, how do you respond?
Here's my own list of things for programmers/developers to consider over the next five to ten years:
- These "laundry list" ads are not going away any time soon. We can rant and rail about the stupidity of HR departments and hiring managers all we want, but the basic fact is, this is the way things are going to work for the forseeable future, it seems. Changing this would require a "sea change" across the industry, and sea change doesn't happen overnight, or even within the span of a few years. So, to me, the right question to ask isn't, "How do I change the industry to make it easier for me to find a job I can do?", but "How do I change what I do when looking for a job to better respond to what the industry is doing?"
- Exclusively focusing on a single area of technology is the Kiss of Death. If all you know is PHP, then your days are numbered. I mean no disrespect to the PHP developers of the world--in fact, were it not too ambiguous to say it, I would rephrase that as "If all you know is X, your days are numbered." There is no one technical skill that will be as much in demand in ten years as it is now. Technologies age. Industry evolves. Innovations come along that completely change the game and leave our predictions of a few years ago in the dust. Bill Gates (he of the "640K comment") has said, and I think he's spot on with this, "We routinely overestimate where we will be in five years, and vastly underestimate where we will be in ten." If you put all your eggs in the PHP basket, then when PHP gets phased out in favor of (insert new "hotness" here), you're screwed. Unless, of course, you want to wait until you're the last man standing, which seems to have paid off well for the few COBOL developers still alive.... but not so much for the Algol, Simula, or RPG folks....
- Assuming that you can stop learning is the Kiss of Death. Look, if you want to stop learning at some point and coast on what you know, be prepared to switch industries. This one, for the forseeable future, is one that's predicated on radical innovation and constant change. This means we have to accept that everything is in a constant state of flux--you can either rant and rave against it, or roll with it. This doesn't mean that you don't have to look back, though--anybody who's been in this industry for more than 10 years has seen how we keep reinventing the wheel, particularly now that the relationship between Ruby and Smalltalk has been put up on the big stage, so to speak. Do yourself a favor: learn stuff that's already "done", too, because it turns out there's a lot of lessons we can learn from those who came before us. "Those who cannot remember the past are condemned to repeat it" (George Santanyana). Case in point: if you're trying to get into XML services, spend some time learning CORBA and DCOM, and compare how they do things against WSDL and SOAP. What's similar? What's different? Do some Googling and see if you can find comparison articles between the two, and what XML services were supposed to "fix" from the previous two. You don't have to write a ton of CORBA or DCOM code to see those differences (though writing at least a little CORBA/DCOM code will probably help.)
- Find a collection of people smarter than you. Chad Fowler calls this "Being the worst player in any band you're in" (My Job Went to India (and All I Got Was This Lousy Book), Pragmatic Press). The more you surround yourself with smart people, the more of these kinds of things (tools, languages, etc) you will pick up merely by osmosis, and find yourself more attractive to those kind of "laundry list" job reqs. If nothing else, it speaks well to you as an employee/consultant if you can say, "I don't know the answer to that question, but I know people who do, and I can get them to help me".
- Learn to be at least self-sufficient in related, complementary technologies. We see laundry list ads in "clusters". Case in point: if the company is looking for somebody to work on their website, they're going to rattle off a list of five or so things they want he/she to know--HTML, CSS, XML, JavaScript and sometimes Flash (or maybe now Silverlight), in addition to whatever server-side technology they're using (ASP.NET, servlets, PHP, whatever). This is a pretty reasonable request, depending on the depth of each that they want you to know. Here's the thing: the company does not want the guy who says he knows ASP.NET (and nothing but ASP.NET), when asked to make a small HTML or CSS change, to turn to them and say, "I'm sorry, that's not in my job description. I only know ASP.NET. You'll have to get your HTML guy to make that change." You should at least be comfortable with the basic syntax of all of the above (again, with possible exception for Flash, which is the odd man out in that job ad that started this piece), so that you can at least make sure the site isn't going to break when you push your changes live. In the case of the ad above, learn the things that "surround" website development: HTML, CSS, JavaScript, Flash, Java applets, HTTP (!!), TCP/IP, server operating systems, IIS or Apache or Tomcat or some other server engine (including the necessary admin skills to get them installed and up and running), XML (since it's so often used for configuration), and so on. These are all "complementary" skills to being an ASP.NET developer (or a servlet/JSP developer). If you're a C# or Java programmer, learn different programming languages, a la F# (.NET) or Scala (Java), IronRuby (.NET) or JRuby (Java), and so on. If you're a Ruby developer, learn either a JVM language or a CLR language, so you can "plug in" more easily to the large corporate enterprise when that call comes.
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Learn to "read" the ad at a higher level. It's often possible to "read between
the lines" and get an idea of what they're looking for, even before talking to anybody
at the company about the job. For example, I read the ad that started this piece,
and the internal dialogue that went on went something like this:
Candidates must have 5 years experience (No entry-level developers wanted, they want somebody who can get stuff done without having their hand held through the process) defining and developing data driven (they want somebody who's comfortable with SQL and databases) web sites (wait for it, the "web cluster" list is coming) and have solid experience with ASP.NET (OK, they're at least marginally a Microsoft shop, that means they probably also want some Windows Server and IIS experience), HTML, XML, JavaScript, CSS (the "web cluster", knew that was coming), Flash (OK, I wonder if this is because they're building rich internet/intranet apps already, or just flirting with the idea?), SQL (knew that was coming), and optimizing graphics for web use (OK, this is another wrinkle--this smells of "we don't want our graphics-heavy website to suck"). The candidate must also have project management skills (in other words, "You're on your own, sucka!"--you're not part of a project team) and be able to balance multiple, dynamic, and sometimes conflicting priorities (in other words, "You're own your own trying to balance between the CTO's demands and the CEO's demands, sucka!", since you're not part of a project team; this also probably means you're not moving into an existing project, but doing more maintenance work on an existing site). This position is an integral part of executing our web strategy (in other words, this project has public visibility and you can't let stupid errors show up on the website and make us all look bad) and must have excellent interpersonal and communication skills (what job doesn't need excellent interpersonal and communication skills?).
See what I mean? They want an ASP.NET dev. My guess is that they're thinking a lot about Silverlight, since Silverlight's closest competitor is Flash, and so theoretically an ASP.NET-and-Flash dev would know how to use Silverlight well. Thus, I'm guessing that the HTML, CSS, and JavaScript don't need to be "Adept" level, nor even "Master" level, but "Journeyman" is probably necessary, and maybe you could get away with "Apprentice" at those levels, if you're working as part of a team. The SQL part will probably have to be "Journeyman" level, the XML could probably be just "Apprentice", since I'm guessing it's only necessary for the web.config files to control the ASP.NET configuration, and the "optimizing web graphics", push-come-to-shove, could probably be forgiven if you've had some experience at doing some performance tuning of a website. - Be insightful. I know, every interview book ever written says you should "ask questions", but what they're really getting at is "Demonstrate that you've thought about this company and this position". Demonstrating insight about the position and the company and technology as a whole is a good way to prove that you're a neck above the other candidates, and will help keep the job once you've got it.
- Be honest about what you know. Let's be honest--we've all met developers who claimed they were "experts" in a particular tool or technology, and then painfully demonstrated how far from "expert" status they really were. Be honest about yourself: claim your skills on a simple four-point scale. "Apprentice" means "I read a book on it" or "I've looked at it", but "there's no way I could do it on my own without some serious help, and ideally with a Master looking over my shoulder". "Journeyman" means "I'm competent at it, I know the tools/technology"; or, put another way, "I can do 80% of what anybody can ask me to do, and I know how to find the other 20% when those situations arise". "Master" means "I not only claim that I can do what you ask me to do with it, I can optimize systems built with it, I can make it do things others wouldn't attempt, and I can help others learn it better". Masters are routinely paired with Apprentices as mentors or coaches, and should expect to have this as a major part of their responsibilities. (Ideally, anybody claiming "architect" in their title should be a Master at one or two of the core tools/technologies used in their system; or, put another way, architects should be very dubious about architecting with something they can't reasonably claim at least Journeyman status in.) "Adept", shortly put, means you are not only fully capable of pulling off anything a Master can do, but you routinely take the tool/technology way beyond what anybody else thinks possible, or you know the depth of the system so well that you can fix bugs just by thinking about them. With your eyes closed. While drinking a glass of water. Seriously, Adept status is not something to claim lightly--not only had you better know the guys who created the thing personally, but you should have offered up suggestions on how to make it better and had one or more of them accepted.
- Demonstrate that you have relevant skills beyond what they asked for. Look at the ad in question: they want an ASP.NET dev, so any familiarity with IIS, Windows Server, SQL Server, MSMQ, COM/DCOM/COM+, WCF/Web services, SharePoint, the CLR, IronPython, or IronRuby should be listed prominently on your resume, and brought up at least twice during your interview. These are (again) complementary technologies, and even if the company doesn't have a need for those things right now, it's probably because Joe didn't know any of those, and so they couldn't use them without sending Joe to a training class. If you bring it up during the interview, it can also show some insight on your part: "So, any questions for us?" "Yes, are you guys using Windows Server 2008, or 2003, for your back end?" "Um, we're using 2003, why do you ask?" "Oh, well, when I was working as an ASP.NET dev for my previous company, we moved up to 2008 because it had the Froobinger Enhancement, which let us...., and I was just curious if you guys had a similar need." Or something like that. Again, be entirely honest about what you know--if you helped the server upgrade by just putting the CDs into the drive and punching the power button, then say as much.
- Demonstrate that you can talk to project stakeholders and users. Communication is huge. The era of the one-developer team is long since over--you have to be able to meet with project champions, users, other developers, and so on. If you can't do that without somebody being offended at your lack of tact and subtlety (or your lack of personal hygiene), then don't expect to get hired too often.
- Demonstrate that you understand the company, its business model, and what would help it move forward. Developers who actually understand business are surprisingly and unfortunately rare. Be one of the rare ones, and you'll find companies highly reluctant to let you go.
Is this an exhaustive list? Hardly. Is this list guaranteed to keep you employed forever? Nope. But this seems to be working for a lot of the people I run into at conferences and client consulting gigs, so I humbly submit it for your consideration.
But in no way do I consider this conversation completely over, either--feel free to post your own suggestions, or tell me why I'm full of crap on any (or all) of these. :-)
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Friday, August 1, 2008
This crossed my Inbox, and I have to say, I'm stunned at this incredible display of teamwork. Frankly... well, see for yourself.
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Tuesday, July 29, 2008
Speaking of things crossing my Inbox, Shane Paterson sent me this email:
Hi Ted,
How’s things in the USA?
I just wrote the following little blog entry I wanted to share with you, which I thought you may find interesting.
I used to work with a Naval Architect a few years back. On day we were discussing where the name "Naval Architect" came from. He explained that "Naval Architecture" is really "Naval Engineering" or "Ship Engineering". The word Engineering came into use AFTER the industrial revolution, however ship design existed hundreds of years before. At that time, people needed a name for ship designers, so they reasoned that Architects designed buildings, therefore ship designers must be a kind of Architect too - hence the name "Naval Architect".
Clearly IT didn't exist before the industrial revolution, and IT Architects don't design buildings, so the question begs to be asked "How did we end up with the word Architecture being used for a role in IT". It seems to me to be a rather vague and grandiose name for a role which is probably better described by the use of the word "Engineer".
Perhaps instead of the names "Solution Architect" and "Enterprise Architect" we should actually be using the names "IT Solution Engineer", "IT Enterprise Engineer"?
I've heard this idea put forward before, and I have to say, I'm not overly fond of it, because I believe that what we do as architects is fundamentally different from what a civil engineer does when he engages in the architect's role.
When a civil architect--be it Frank Lloyd Wright or the folks who designed the I-35 bridge in Minnesota--sits down to draw up the plans for a given project, they do so under a fairly strict set of laws and codes governing the process. Not only must the civic restrictions about safety and appearance be honored and respected, but also the basic physical laws of the universe--weight loads, stress, wind shear and harmonics (which the engineers of the first infamous Tacoma Narrows bridge discovered, to everlasting infamy). Ignoring these has disastrous consequences, and a discipline of mathematical calculation joins in with legal regulation to ensure that those laws are obeyed. Only then can the architect engage in the artistry that Lloyd Wright made so much a part of his craft.
Software architecture, though, is a different matter. Not only do we mostly enjoy complete freedom from legal regulation (Sarbannes-Oxley compliance being perhaps the most notable exception, and even then it routinely fails to apply at the small- to medium-sized project levels), we can also ignore most of the laws of physics (the speed of digital signal across a cable or through the air being perhaps our most notable barrier at the moment). "Access data in Tokyo from a web server in Beijing and send the rendered results to a browser in San Francisco? Sure, yeah, no problem, so long as there's a TCP/IP connection, I don't see why not...." There's just so much less by way of physical restrictions in software than there is in civil (or any other kind) of engineering, it seems.
And that sort of hits the central point squarely on the head--there's a lot we don't know about building software yet. We keep concocting these tortured metaphors and imperfect analogies to other practices, industries and disciplines in an attempt to figure out how best to build software, and they keep leading us astray in various ways. When's the last time you heard an accountant say, "Well, what I do is kinda like what the clerk in a retail store does--handle money--so therefore I should take ideas on how to do my job better from retail store clerks"? Sure, maybe the basic premise is true at some levels, but clearly the difference is in the details. And analogies and metaphors have this dangerous habit--they cause us to lose sight of those limitations, in the pursuit of keeping the analogy pure. Remember when everybody was getting purist about objects, such that an automobile repair shop's accounting system had to model "Car" as an object having an "Engine" object and four "Tire" objects and so on, not because these were things that needed to be repaired and tracked somehow, but because cars in real life have an engine and four tires and other things? (Stroustrup even touches on this at one point, talking about an avionics system which ran into design difficulties trying to decide if "Cloud" objects were owned by the "Sky" object, or something along those lines.) All analogies break down somewhere.
Now, to go back to architects and architecture. At the risk of offering up yet another of those tortured metaphors, let me proffer my own architect analogy: an architect is not like a construction architect, but more like the conductor of a band or symphony. Yes, the band could play without him, but at the end of the day, the band plays better with one guy coordinating the whole thing. The larger the band, the more necessary a conductor becomes. Sometimes the conductor is the same thing as the composer (and perhaps that's the most accurate analogous way to view this), in which case it's his "vision" of how the music in his head should come out in real life, and his job is to lead the performers into contributing towards that vision. Each performer has their own skills, freedom to interpret, and so on, but within the larger vision of the work.
Is it a perfect analogy? Heavens, no. It falls apart, just as every other analogy does, if you stress it too hard. But it captures the essence of art and rigor that I think seeing it as "architecture" along the lines of civil engineering just can't. At least, not easily.
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Sunday, July 27, 2008
Overheard, at the NFJS Phoenix 2008 show:
"We (ThoughtWorkers) are firm believers in aggressively promiscuous pairing." --Neal Ford
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